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few things you can do
James
#2 you can also set it up the Staggered Fire Block ( forgot name brain derp atm about to log on myself just got home from work ) to where its Rapid fire or Not.
fyi just incase you didnt know...
Noun
masochist (plural masochists)
someone who enjoys pain, or who derives pleasure from harming oneself or being harmed by others.
pretty much described my gaming mentality in 1 sentence.
ACB settings http://prntscr.com/8nu6f9
LWC settings http://prntscr.com/8nu70e
EDIT: Or as Putin suggests, you can have a weapon controller set to a 0-maximum range. Basically, just make sure the missile doesn't fire like a normal weapon would.
1) Set up a missile bank with a missile controller and a staggered fire if you want it (Make sure you are using interceptor warheads!).
2) Place an Automated control block nearby. You will also need an AI mainframe on your ship that is connected to a missile detector (The AI doesnt need to be attached to the missiles in any way, its only there to detect the missiles.)
3) The ACB needs setting up as follows:
Set the left panel of the Automated Control Block to activate when "Hostile missile detected within <range>"
Set the middle panel to "weapon" and at the bottom of the middle panel set the range in blocks from the ACB to the launcher (eg: set it to 2 if its touching it).
Set the right panel to "Fire weapon" and set the range slider to the range you want the interceptors to launch at incoming missiles - about 600 is generally good for small interceptor missiles - The enemy missile will be coming straight at you so you can fire your interceptors before they are in range!
The same setup can be used to make flare launchers as well.
Spawn in a duster and test it - have fun
Detector and Radar are useless. I think the tracker is too, but don't quote me on that.