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You could try to do an APEMP round, that releases the EMP charge inside the enemy vehicle, at the cost of weaker EMP charge.
Also, accuracy and muzzle velocity depend on the intendet range and target.
Most ships don't lose much if you knock out their engines a second, they don't impact shields if you hit them first (personally I think EM rounds should knock out shields), and anything Crimson has EM shielding
I believe I was using a 300mm gun
I still think EM rounds should knock out shields when they hit shields
But I don't think EM can be set to a burst shell and be effective.. I'm pretty sure it has to make direct contact.
So.. overall I'd say no. Because light fighters are usually harder to hit
You have one of 2 options to make them a viable weapon:
1) Build em big and let AI fire them.
This to me is not the ideal way...and you will always get subpar performance out of emp this way. Its also gonna be more expensive to build. Using this method your gonna need to make the cannon on par with a main weapon system (despite emp being a support/supplemental weapon at best). RoF wont need to be as high of course, but your gonna need to be firing 400-500mm 4-8rounds out of a large complex cannon. The cost to build it will be close(ish) to a main cannon. This is due to the AI not being able to use the weapon properly....it will still be aimed and fired based on dealing damage.
2)Build a manualy fired cannon with fast surgicaly percise rounds.
Now imo THIS is when an EMP cannon really shows its worth. Not only can this be a much smaller/cheaper weapon (250-300mm 4m rounds do wonders!!) but it will be wildly more effective if used properly. A cannon like this is perfect for supplementing slower weapons by slowing craft or disabling countermeassure systems. These days every missile abd laser dedicated boat should have a small emp gun. A couple well placed shots can disable LAMs or flare launchers...making that volley of missiles alot more hurtful to the target...same idea with laserboats ya.
EMP shines against metal hull ships, more so against laser weapons. it can take out the laser pumps and massively hurt the long term DPS of laser systems.