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Spawn in your enemy, put both you and them into godmode so you don't have to worry about damage, and then press Q on any of your detection. At the bottom you can read how many meters of error you have, this is the value that shows how effective your detection is. Normally it should just be a couple meters, but it will wobble a bit. If it doesn't remain somewhat stable at a couple meters of error and jumps higher, well this is your problem.
From my experience laser guidance tends to be very inaccurate when its not on the main vehicle
Leg, interesting! I do have the missiles and the emitter on the same turret. I have not tried placing down the emitter flat on the craft itself yet. I'll give it a go and report back.
Leg, you are my hero. Placing the emitter on a turret seemed to have been the problem. Now that the emitter is on the craft and not a sub object, it works flawlessly. Missiles consistently hit their mark and the laser is solid green without slipping or sliding off the target.