From The Depths
Antypodish Apr 26, 2016 @ 5:09pm
Modding : Wheels On Crack soon (suspension testing)
I would like to introduce briefly, to my progress on wheels mod.

Best if you look by yourself

Latest
http://steamcommunity.com/sharedfiles/filedetails/?id=679171548

Video below shows Panther III Ausf RIAH 3 during test, with upcoming suspension

http://steamcommunity.com/sharedfiles/filedetails/?id=673671802
Yet not without bugs


If you are interested more about my modding progress (click here) [www.fromthedepthsgame.com]

If you are interested in tank used in video above, please checkout Monklizard's forum, for more his great tanks.
Aldenese Panzercraft Publicity Corp [www.fromthedepthsgame.com]


Just on the fun side, this was one of bugs, during my development :)

Modding : Slingshot tanks : Bug
http://steamcommunity.com/sharedfiles/filedetails/?id=673671805
Last edited by Antypodish; May 8, 2016 @ 5:18pm
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Showing 1-15 of 17 comments
Antypodish Apr 26, 2016 @ 5:12pm 
reserved space
Allirog May 3, 2016 @ 8:26am 
Awesome! the wheels look really cool!

Also, I read that there's gonna be a 1x1 meter wheel and a slider? Is the slider for modding purposes or will we be able to adjust the wheel size ourselves?
Antypodish May 4, 2016 @ 4:59pm 
Glad you like it :)

There will be some sliders, but because technical issues, no siider for adjusting wheel size. At least not yet. You will be able to select different wheels and sizes from the menu, similar as other blocks.
Allirog May 5, 2016 @ 3:21pm 
♥♥♥♥♥♥♥♥♥, these look amazing! I can't wait to use these!

But just wondering, is there gonna be a 1x1m wheel? I've been working on 1:1 scale tanks and on cars the 2m vanilla wheels look absolutely huge.
Antypodish May 5, 2016 @ 3:27pm 
Sure thing, here is an example with small wheels :)

https://youtu.be/TLuUuOjtMZg?list=PLK3qYEH-vYewKhopufbgsrludtD3rpR9d&t=223

Or just jump from this video to 3:43 min
http://steamcommunity.com/sharedfiles/filedetails/?id=679171548
Last edited by Antypodish; May 5, 2016 @ 3:29pm
Allirog May 5, 2016 @ 3:35pm 
Oh, ok. When I watched the video I couldn't tell if they were 1 meter lol

But these look ♥♥♥♥♥♥♥ kickass

Antypodish May 5, 2016 @ 3:39pm 
I feel like small wheels are a bit overpowered, but there is a little weight on the vehicle in above video. When adding weight, then they won't be as that good :)
So I am not touching them for now. I have already nerfed them a bit.
Will see.
Allirog May 5, 2016 @ 4:54pm 
Yeah, that makes sense. I was thinking maybe make their possible speeds higher but lower their cross country performance?
Antypodish May 5, 2016 @ 5:42pm 
Can you explain what you exactly mean?
Admiral Obvious May 5, 2016 @ 7:39pm 
Higher speed, assuming that's what he wants, is higher speed.

Cross country performance usually refers to fuel efficiency, or terrain handling/ground resistance. You can't do the second one as far as I'm aware, all terrain is counted the same right?
Last edited by Admiral Obvious; May 5, 2016 @ 7:44pm
Antypodish May 5, 2016 @ 7:50pm 
Thx for an explenation.
Yes, each terrain is the same. They differ only with a texture.
Maybe in the future there will be something, to make different surfaces behaviour, etc.
Easiet would be, based on area, or what I would called "drag" texture. Just like bump map is black to white, same "drag" texture would work. Just in theory.

Fuel consumption is indeed increased, with max speed increase. So that works on this side.
Antypodish May 6, 2016 @ 5:49pm 
Last edited by Antypodish; May 6, 2016 @ 5:49pm
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Date Posted: Apr 26, 2016 @ 5:09pm
Posts: 17