From The Depths
CRAM Bombs
i just want to know if using cram cannons with the bomb chute barrel is any good, or if I should just go with magnet mines as bombs
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Showing 1-10 of 10 comments
Ferrum Aug 20, 2016 @ 3:56am 
CRAM Bombs have a wider range of fire and functions just like a CRAM cannon upside down and tend to be more accurate with less complex measurements. Magnet Bombs are good and powerful but more costly compare to CRAM bombs. Plus CRAM has AP Pellets and other Pellets to make it more powerful than magnet bombs, as magnet bombs only rip armor off.

Magnet Bombs are good if the enemy have weak hull and are made of metal, you need a lot of it if you are going against big ships.

CRAM bombs are good for most targets as you can customize the bombs for different ships, the downside is they need large space to fit and need time to pack the shell for the best effect.
Last edited by Ferrum; Aug 20, 2016 @ 3:56am
Korvre Tailpoof Aug 20, 2016 @ 4:06am 
Originally posted by NuCahoL:
CRAM Bombs have a wider range of fire and functions just like a CRAM cannon upside down and tend to be more accurate with less complex measurements. Magnet Bombs are good and powerful but more costly compare to CRAM bombs. Plus CRAM has AP Pellets and other Pellets to make it more powerful than magnet bombs, as magnet bombs only rip armor off.

Magnet Bombs are good if the enemy have weak hull and are made of metal, you need a lot of it if you are going against big ships.

CRAM bombs are good for most targets as you can customize the bombs for different ships, the downside is they need large space to fit and need time to pack the shell for the best effect.
Thanks for the info
An Ning Aug 20, 2016 @ 4:25am 
My experience is that it comes down to 2 main factors:
1) Speed
2) Room


If you have somethign moving incredibly fast, you'll probably want to avoid CRAMs, which need a lot of time to reload, and sometimes have difficulty tracking and firing when you only have a second or less of time to fire


CRAM bombs also take up a lot of room.
I coud place 2 engines, fuel and resources with 24 bombs in the same area of 2 CRAM bombs with relatively low power for my TIE Bomber (I eventually gave up and built a separate bomber model for CRAMs, leaving the TIE Bomber as missile bombs)



honorable mentions: altitude and position

Altitude is an important factor because CRAM bomb shells WILL DISAPPEAR after a certain time from launch, even if they haven't hit the ground yet, whereas missiles exist for a longer duration and that duration can be extended

Position is a necessary mention because CRAM bombs work best placed along the centerline, whereas magnabombs (or IR bombs and laser-guided bombs) can be dropped from virtually any point on your hull with reasonable accuracy




notes
1) I have not used CRAM or other bombs since the update
2) You need a lot of missile bombs to deal the potential damage of a CRAM bomb, but you will hit more reliably than CRAMs
Last edited by An Ning; Aug 20, 2016 @ 4:26am
capnguts Aug 20, 2016 @ 6:04am 
I prefer a single motor drive barrel to a bomb chute. If your craft can recover from the recoil it gets the shell there faster giving less dodge time.
Korvre Tailpoof Aug 20, 2016 @ 10:46am 
Thanks for all the answers
gFreak696 Aug 22, 2016 @ 10:05am 
I find that a single foward-facing Elavation barrel is better ; higher muzzle velocity means higher range and accuracy, and more shots with the right payload - more like a strafing run.
aerinyes Aug 22, 2016 @ 6:44pm 
My experience with bomb chutes has mostly been negative. They work, and they're great when they're working, but if you're at a weird altitude or angle or speed and it tries to shoot them, you will occasionally blow any random crap off your lower hull if there's -anything- on that surface anywhere close - as defined as 'within 5 meters' - of the bomb barrel projecting even only just projecting past the surface...and sometimes i'm not entirely sure that it's not just hitting the surface somehow.

Sauce: My 6 2,000mm Cram Bomber. I switched to motorized barrels.

Because I was tired of the ship blowing the entire lower 90% - virtually everything except the flight deck and engine room, along with random CRAM bits - off of the ship.

Bomb chutes are also extremely slow, and on smaller targets - read, anything smaller than a Bulwark - I missed a -lot-. Because the bombs mostly all aimed for the same spot and by the time they made the 300 meters down, the target was long gone. very frustrating.
Last edited by aerinyes; Aug 22, 2016 @ 6:47pm
Varogon Razorwing Aug 24, 2016 @ 9:33pm 
Cram bombs work well, but NOT with chutes... cram chutes seem better suited for depth charges in my tests...
Obscure Aug 24, 2016 @ 9:55pm 
I use helicoptors with individual cram bombs for anti-surface. From an elevation of 80 -150m.

Since I use the cram cannon gauge pieces as the bottom armor plate they don't have anything to impact.

I get the feeling everyone is using much less disposable aircraft then I am.
aerinyes Aug 24, 2016 @ 10:24pm 
It was less disposable, yes, but the only thing projecting was detection and tracking equipment.
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Date Posted: Aug 20, 2016 @ 3:45am
Posts: 10