From The Depths
iSheep Aug 9, 2016 @ 10:10am
Mod update: After Cataclysm v8 - Rebalanced
Thought to share - AC mod team invited me to do a rebalance pass, added mucho new content and ideas to the mod when I worked on it. Guys from FTD Discord chat helped a ton too!

This mod adds functional decorations to ships - machine guns, AA cannons, deck-edge armor plating, cylindrical masts, you name it!

https://youtu.be/z3VDXAyuD-o

Link
http://www.fromthedepthsgame.com/forum/showthread.php?tid=22417&pid=256824#pid256824
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iSheep Aug 10, 2016 @ 8:52am 
Hotfix Released:
http://www.fromthedepthsgame.com/forum/showthread.php?tid=22417&pid=257204#pid257204

Change Log

Fixed missing texture assignments for Krupp Cemented Armor (KCA) blocks and reversed railings
Added proper LOD colors for all blocks
Reduced drag for deck plating
Added Face Hardened Armor deck plating / ballistic shield
Fixed and improved drag simulation values for all diagonal and reverse diagonal railings
Customized radar cross section ratings for all blocks to relevant presets.
Reduced drag factor for cylindrical components including masts, and
Reduced drag factor of 3m curved ballistic shield to simulate 'windshield' effect for components behind it.
Reduced drag factor for small weapons that face 'info' the wind - because when your guns are pointed outboard they would logically create more drag!
Royal Ordnance engineers visited today and showed NTB how to work 19th century muzzle loading carronades. Improved safety and handling procedure allows carronades to be fired safely.
Rebalanced grapeshot for the ultimate in old school area saturation attacks
Switchy96 Mar 12, 2018 @ 10:49am 
in every .json file in document mods folder open json file and add the line
FtD_version: "v2.15",
under version should fix all problems i just did it and it works XD
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Date Posted: Aug 9, 2016 @ 10:10am
Posts: 2