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like I said idk much about the new shields
That being said, many champaign enemies use HE CRAM shells with inertial fuses. what this means is that when the shell senses an angle change (like when your shields deflect) they will detonate. because cram shells have such large explosion radii (on the order of 10 meters) unless your shields are that far from your ship you will still suffer damage.
what are you fightingshields are weaker, but they are far from usless, they still give a lot of protection at not much cost, but a ship using 1m metal with 2-4 reinforcement still isn't going to do well against 1000mm-2000mm HE CRAMS unless the shields are layered and 10m away from the main hull. And your shields are far too close to the main hull to offer any protection from Inertial fuses, They will however stop kinetic rounds cold.
I understand why a 'chance' seems cheap, but since the chance is often 50-90% it's a good deal, not many games offer stats like that at such low costs,
They should stop kinetic rounds 100% of the time until they have a charge to do so.
I don't care how much my ship costs. It is already too much. I want a ship, which can Survive a battle in one piece.
I have 6400 energy to power shields and propulsion.
only about a 700-800 goes to propulsion. Rest goes to shields. And shields wont even stop shells from OHK my ship.
Read carefully: i said i tested it with my own 3-barreled heat round cannon. 157mm
Shields are made to protect smaller ships from taking damage in the cost of HUGE amounts of fuel. My ship needs 50000 (or more) fuel per battle. And i usually have fleets with 5+ of them.