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My understanding is that this is to keep the player from turtling until they can afford a 500,000RP deathstar. You will get resources MUCH MUCH faster by attacking enemies. The first stronghold rewards you with about 50k worth of metal, for example.
Really aggravating when you have to switch back and forth between sectors just to drain all the local deposits before switching over to another mining fortress x_x
As I said above, you shouldn't really be floating around your zones for resources, but attacking ships and expanding your territory. You'll get WAY more money. Being in a zone to get resources works well if an enemy fleet is on the way and you are defending, or waiting for a big ship to get built.
I've taken our Deepwater and Cold Loch so far - the second fortress was a really pain because it is surrounded by mountians and you don't really spawn close. But my fleet has 12 balloon drones and 2 laser subs now because of all those victory resources.
are you playing on max difficulty?
The default setting. My next campaign will be at max, though I'm hoping (wishing) for co-op by then
Yup I build 1 total mining rig, and I bounce it around.
Yeah that second one is a pain cause of the mountains. Was able to take out the first one with 3 missile frigates and a heavy missile cruiser. Switched to a new missile submarine for the second but discovered some weaknesses so gotta redesign now. The missiles bays are in a bad place and take a lot of damage which means i have to keep redesigning the missiles as the block number changes.
http://steamcommunity.com/sharedfiles/filedetails/?id=304042568
5.88 times faster mining? YES PLEASE
Interesting - I've just been buying more and more tenticles/repair bots to get higher repair speeds. I've got enough crystal, and repairbots aren't that expensive. I think my campaign laser sub has like 8 tenticles stashed inside now, to repair my balloon fleet and spawn new drones quickly. My balloon fleet also has tenticles to repair eachother :D