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https://drive.google.com/open?id=1EAiJ-C_dzsLb9Uhld6Xt0gTwswP4HzLd
I am often saving out of fear to crash but sometimes forget and lose progress
A clue may be that this crash was preceded by the some kind of video issue?
There was screen flashing every 3 or 4 seconds (just for a split second), like small garbled rectangular textures on the screen. Very subtle and spread out though. The game itself wasn't hitching upon these brief flashes. I had maybe 10 seconds before the game froze. This immediately pointed me to gpu artifacting but in any other game, (even a demanding VR game), I can't force the GPU to artifact in any other title. Space engineers or a modern Total War are fine for example.
Also the game was still "running" in Task Manager. Pressing esc with the frozen screen would make the cursor appear as if I could open and close the menu. The audio was still going too.
Let me know if you want me to check event viewer or dxdiag or something!
That sounds very odd rssics. The new build is live now- let me know if you experience the same issue in this new build. The new build should be a lot more stable in a number of ways (touch wood) but keep me updated on what you find.
Description:
This bug doesn't crash the game ever it just freezes, the game still responds to inputs made by the player.
The player can still place and remove blocks and has audible feedback for this.
The player although can't see the UI can still select blocks after pressing E to access the block selection UI.
Similarly the esc brings up the cursor but the UI doesn't show. However the player can still click on the menu items and gets audible feedback when doing so. (I did manage to save the ship i was working on from being able to remember where all the buttons are - luckily :) ).
Results:
Title visually freezes but all functions and inputs still work as intended.
Note: This is on the new build, and that was all i could possibly test from memory of the new UI, and i'll try to repro this to see if i can find out any more info for you guys.
12k blocks build, no visual issues this time.
https://pastebin.com/MjNvDJRX
i5 - 9600k
16GB
1070ti
and the game is also running from an SSD (Specifically a 500GB Samsung 860 evo)
Hmm, windows didn't assume the game was stuck in a loop for me
The program From_the_Depths.exe version 2017.4.25.47644 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 2068
Start Time: 01d543e9e40eb113
Termination Time: 2
Application Path: E:\STEAM DIR\steamapps\common\From The Depths\From_the_Depths.exe
Report Id: 69083ba4-1d15-400b-acbd-fd2755f9b53d
Faulting package full name:
Faulting package-relative application ID:
Hang type: Unknown
Not many juicy details there but eh, it's something :D
Display driver nvlddmkm stopped responding and has successfully recovered.
Plus two hardware errors that posted 3 seconds later
Also Nvidia did release a new graphics driver on the 23rd and this seems to be a new issue that has popped up recently not sure if that could be the culprit.