From The Depths
Ship loads in designer not in campaign
I built a Ship in designer mode it loads and runs just fine.
I am playing a campaign. I want to build this ship. i go to the menu and click on load vessal. nothing happens. pick a different blueprint and it loads. went back still pressing button does notwork. pick the ship i want to load. button wont work.
go to desigener mode can load ship.

What is wrong?
are there restrictions on ship parts?

Please give advice.

Do i have to scrap the blueprint?
Last edited by Ron The Sage; Sep 6, 2018 @ 5:19pm
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Showing 1-15 of 30 comments
xchrisx88 Sep 6, 2018 @ 5:43pm 
you need repair tentacles in reach to start building
Silamon Sep 6, 2018 @ 5:53pm 
Originally posted by xchrisx88:
you need repair tentacles in reach to start building
He said it loaded other blue prints though. seems kinda strange it would work for others but not the one he wanted to load.
Have you tried loading it in through the build menu on the strategic "M" map?
Cap Sep 7, 2018 @ 7:33am 
As far as I know. In campaign, you should be using the "vechile blueprint spawner".

I use that to spawn the print and then a docking station with repair tentacles to build it. The starter fortress on quest for neter, has this setup on it.
Last edited by Cap; Sep 7, 2018 @ 8:51am
Ron The Sage Sep 7, 2018 @ 7:37am 
Hazerden I am using the map menu to load my designs in campaign.

did not try loding at a spawner.

Edit: ( I have more than 3000hr playing the game and this is not the first time this has happend. it is just the first time i can not load a ship that took 2 weeks to design. in the past i just deleted it and started over. )
Last edited by Ron The Sage; Sep 7, 2018 @ 8:01am
Ron The Sage Sep 7, 2018 @ 10:58am 
i am stumped.

wont spawn by menu or spawn block. others load but not my new ship. looks like i have to start over.
FourGreenFields Sep 7, 2018 @ 11:00am 
Start another campaign and see if you can load it there? Possibly report as a bug.
Ron The Sage Sep 7, 2018 @ 5:07pm 
it seeems like i may have figured it out. larger than 1x1 turret blocks wont load in campaign.
the 3 and 5 turret blocks wont load into the campaign mode.
Dyna Sep 7, 2018 @ 5:13pm 
Is those turrets directly placed on a weapon controller in the middle ?

If yes then remove it and relocate, then reload the ship.

Thought that bug was fixed. I experienced it with another ship i made a long time ago.

Are you playing campaign with a limit on blocks ?
Last edited by Dyna; Sep 7, 2018 @ 5:17pm
Ron The Sage Sep 7, 2018 @ 5:22pm 
Originally posted by Dyna:
Is those turrets directly placed on a weapon controller in the middle ?

If yes then remove it and relocate, then reload the ship.

Thought that bug was fixed. I experienced it with another ship i made a long time ago.

Are you playing campaign with a limit on blocks ?


I have been trying different things but no luck.
delete the turret and now it loads.

block limits in a campaign, how do i change that, where do i check that?
Last edited by Ron The Sage; Sep 7, 2018 @ 5:24pm
Dyna Sep 7, 2018 @ 5:23pm 
ok good
Ron The Sage Sep 7, 2018 @ 5:25pm 
Originally posted by Dyna:
ok good

not good now i have no turret

Dyna Sep 7, 2018 @ 5:56pm 
You can see if there is a block limit on the campaign type when you select it.

But you had a bugged out turret so all is good once rebuild on top of a solid object like a metal beam instead of a weapon controller in middle.

Maybe it is one side of the 6 sides of the controller that causes it i dunno and dont care, just gotta work around it. But building a turret on a weapon controller always was russian roulette with this issue for me.
Last edited by Dyna; Sep 7, 2018 @ 6:00pm
Ron The Sage Sep 7, 2018 @ 7:10pm 
Originally posted by Dyna:
You can see if there is a block limit on the campaign type when you select it.

But you had a bugged out turret so all is good once rebuild on top of a solid object like a metal beam instead of a weapon controller in middle.

Maybe it is one side of the 6 sides of the controller that causes it i dunno and dont care, just gotta work around it. But building a turret on a weapon controller always was russian roulette with this issue for me.


Well rebuilding the turrets did not solve the problem.

thanks for the help

so i cannot use 3 or 5 turret blocks in campaing mode.

I am in the basic netter campaign
Oobaneko Sep 7, 2018 @ 7:19pm 
Originally posted by The Sage:
Originally posted by Dyna:
You can see if there is a block limit on the campaign type when you select it.

But you had a bugged out turret so all is good once rebuild on top of a solid object like a metal beam instead of a weapon controller in middle.

Maybe it is one side of the 6 sides of the controller that causes it i dunno and dont care, just gotta work around it. But building a turret on a weapon controller always was russian roulette with this issue for me.


Well rebuilding the turrets did not solve the problem.

thanks for the help

so i cannot use 3 or 5 turret blocks in campaing mode.

I am in the basic netter campaign
Do not force out of play - it helps.
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Date Posted: Sep 6, 2018 @ 5:18pm
Posts: 30