From The Depths
How do steam engines work?
This is what i got so far but it doesnt seem to be working
http://steamcommunity.com/sharedfiles/filedetails/?id=798514492
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Showing 1-13 of 13 comments
Goobs Nov 12, 2016 @ 2:06pm 
Don't worry about slapping down every part available.

Get your boiler, and hook it into a turbine system. Try different combinations of turbine to boiler to experiment with pressure load.

Then, after that, hook in the piston system.

I've yet to have to use a cap to relieve excess pressure from the pipes; I route my extra pressure off the piston system into the turbine instead by increasing the size. No waste that way.

I have a system putting collectively ~21000 power out through both systems for less than 8 materiel per second that way, and it's not much larger than yours.

Just keep it simple, work with a few parts at a time, and when you know how those few things work, THEN add on and get complicated.
Last edited by Goobs; Nov 12, 2016 @ 2:08pm
Originally posted by Kuru:
Don't worry about slapping down every part available.

Get your boiler, and hook it into a turbine system. Try different combinations of turbine to boiler to experiment with pressure load.

Then, after that, hook in the piston system.

I've yet to have to use a cap to relieve excess pressure from the pipes; I route my extra pressure off the piston system into the turbine instead by increasing the size. No waste that way.

I have a system putting collectively ~21000 power out through both systems for less than 8 materiel per second that way, and it's not much larger than yours.

Just keep it simple, work with a few parts at a time, and when you know how those few things work, THEN add on and get complicated.
I just followed the tutorial, how do i hook in the piston system? Do I put the turbine system in between the piston system and boiler?
Goobs Nov 12, 2016 @ 2:27pm 
Give me a moment to slap something together for you.
Goobs Nov 12, 2016 @ 2:48pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=798607343

It's far from perfect, but should at least give you an idea on how to get things to fit together.
Originally posted by Kuru:
http://steamcommunity.com/sharedfiles/filedetails/?id=798607343

It's far from perfect, but should at least give you an idea on how to get things to fit together.
The picture seems to be very low quality, maybe try screenshotting instead of a workshop item? Thanks
Admiral Obvious Nov 12, 2016 @ 8:59pm 
This may help.

It sorta uses everything, but you should be able to see how everything hooks together, granted it's a bit cramped in my ship. I think it makes a quarter million power though.

http://steamcommunity.com/id/AdmiralObvious/screenshot/154640637425625376

Also, turbines and pistons don't go together. Pistons are one method of power generation, turbines are smaller, more space efficent ways to generate battery power.

Turbines. Used for battery power.
http://steamcommunity.com/sharedfiles/filedetails/?id=798815102

Used as an engine.
http://steamcommunity.com/sharedfiles/filedetails/?id=798816309

Used for both.
http://steamcommunity.com/sharedfiles/filedetails/?id=798816441
Last edited by Admiral Obvious; Nov 12, 2016 @ 9:15pm
Itching Pain Nov 12, 2016 @ 9:13pm 
Originally posted by peepo SchMookel:
Originally posted by Kuru:
http://steamcommunity.com/sharedfiles/filedetails/?id=798607343

It's far from perfect, but should at least give you an idea on how to get things to fit together.
The picture seems to be very low quality, maybe try screenshotting instead of a workshop item? Thanks
The point of a workshop item is that you put it into your game and play around with it. Much better than a screenshot could ever be.
An Ning Nov 12, 2016 @ 9:18pm 
So will the steam engines be in like the starting craft/ forts?
And way cheaper to build than fuel?

Or are these intended to be like power plant engines on megaforts?
Godfish Nov 12, 2016 @ 10:43pm 
the only reason yours isn't working is that you don't have any resources on the vehicle.
Admiral Obvious Nov 13, 2016 @ 12:38am 
Originally posted by An Ning:
So will the steam engines be in like the starting craft/ forts?
And way cheaper to build than fuel?

Or are these intended to be like power plant engines on megaforts?

Initially, they are cheaper to build than regular engines, especially once you factor in the cost of the refinery, and the engines themselves.

However, the long term running costs tend to be higher since they burn straight resources compared to fuel, which is usually "cheaper" in the long run, assuming you have a decent refinery.

They can be made for mega forts, quite easily with the large scale parts, but they do tend to burn resources quickly if you want them to be constantly running at a high power level supporting level 10 shields, lasers, and railguns. Honestly not too different from fuel engines.

Also, as far as I can tell. Provided you make a "closed system" steam engine, you can avoid most heat based detection methods, but that's usually offset by higher size, and as a result easier detection due to being more visible.
Last edited by Admiral Obvious; Nov 13, 2016 @ 12:40am
Originally posted by Godfish:
the only reason yours isn't working is that you don't have any resources on the vehicle.
What recources need to be on the vehicle for it to work?
Vectura Nov 13, 2016 @ 4:08am 
Materials. What you use to build.
You need marerial on the craft.
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Date Posted: Nov 12, 2016 @ 12:49pm
Posts: 13