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EDIT: Well, I say this, I suppose I could add an air gap by sectioning off rooms and citadels with metal one block out from the wood lining. I intended to do that anyway. Curious, what other shells is this effective against? Does wood stop EMP as well? Does the air pocket mitigate HEAP to some extent?
Assuming you mean APHE (armour-piercing, high explosive; makes sense too: pierces first, explodes 2.): Really, don't worry about it. One of the least reliable shells. Countered by shields too. Airgaps don't really help against it though: Just stacking metal armour is usually best.
Assuming you mean HEAT: Yes it does. Each airgap-"block" has 60 effective AC (= 60 pen-metric drain), greatly reducing the power of HEAT.
EMP not so much. It will avoid passing through wood, but will lose a little power going around the airgap, afaIk. So unless you encase all your internals in wood/stone, it won't help enough.
As for the 1. question, a metal-wood-gap-internals setup will likely be worse vs HESH than metal-metal-gap-internals. The thing is that wooden spalling still has an AP of 6 - enough to deal full damage against anything up to 3 AC, and most internals have less than that. On the other hand, the full metal setup has more AC, which (slightly) reduces the number of fragments HESH spawns -> lower damage but higher AP. But the AP doesn't matter, because the AC of internals is so low.
Keep in mind that HESH can be countered by avoiding airgaps. If your entire vehicle is filled with blocks (even if non-structural), HESH won't generate any spalling. I heard this may be changed in the future, making HESH generate fragments at the first non-structural block - which will make it possible to counter e.g. with mantlets (very tough for non-structural stuff) or sloped ERA (see below).
If you're very scared of getting one-hit-killed by HESH, there are two options: metal-gap-ERA-internals. That'll stop any spalling at the ERA. And external ERA - that'll stop direct hits from frag and HESH, and reduce HE by 80%. But it'll be easily stripped by airburst shells, or if stuff explodes on your shield.
Maybe you might want to use an airgrap when you got 7m armor or want to save money+weight, but even then I'm not sure if I'd sack a layer of armor for wood.
So should I replace the wood spall lining with metal? I don't know if shields would be a bit expensive-- the craft is already 17000 cost with the hull alone.
If you're trying for something combat-capable, single-layer shields are probably mandatory at that size. Better would be two layers, especially around vital stuff (e.g. turret caps, citadel). Strength recommendation is between 2 and 6 (2 for non-vitals that are unlikely to be hit much, like the very bow of your ship; 6 for absolute vitals, if you have the power for it). If you think about passing 6, you're better off with 2 layered shields at lower strength.
I'd probably use (on top of shields) [several metres of metal] - [1-2m gap] - [1-2 metres of metal] for citadel armour, and ERA replacing one airgap around very vital parts, as well as ammo (depends on how many redundant ammo stores you usually have - I often go all-in and simply armour the one ammo cache like hell).
It depends on the faction you're fighting though. DWG just going full metal is probably best (possibly with ERA inside around ammo - not sure, but maybe they do have a HEAT-using ship or two). OW as well. WF I'm not sure - there was some talk about them getting HEAT. LH on the other hand have loads of lasers, and neither airgaps nor layering help against lasers - so for those you'll want smoke, submarines, and/or laser-shields..