From The Depths
Teleport to enemy faction vehicles in sandbox mode?
Are you able to do this with a cheat or mod? I mostly just like to spam ships and watch them fight in this game, but I cannot teleport on top of/into enemy ships. I can only watch from afar with flying camera.
Originally posted by Berserk Knight:
In vehicle designer, you can enter build mode even on enemy vessels using the AI Control window (the one that pops up when you press C).
Find the chair, press Q on it and your character will sit there. Or, place a chair yourself, sit, then remove the chair in case you're worried it upsets the craft's balance or whatever.

Naturally, once the last mainframe gets blown to bits, it gets captured and doesn't really die anymore, so the problem will kinda sorta still exist.

Another thing you could do is edit the world settings so player faction's crafts have the same dying conditions as NPC factions. Then you can just spawn them as your own faction but they'll still die like every other faction.
The results may still be skewed if you don't take points out of player buffs (Z) and disable the player's repair tentacle (F7).
< >
Showing 1-3 of 3 comments
FourGreenFields Mar 12, 2018 @ 1:49am 
You can spawn them on your team. In the X-menu, bottom left, it gives you a chance to set the team.

Does mess with fleet colours, but you can adjust yours, if you really want to.
MartensoftWorld Mar 12, 2018 @ 11:38am 
Originally posted by FourGreenFields:
You can spawn them on your team. In the X-menu, bottom left, it gives you a chance to set the team.

Does mess with fleet colours, but you can adjust yours, if you really want to.
Yes, but they never die.
The author of this thread has indicated that this post answers the original topic.
Berserk Knight Mar 13, 2018 @ 8:43am 
In vehicle designer, you can enter build mode even on enemy vessels using the AI Control window (the one that pops up when you press C).
Find the chair, press Q on it and your character will sit there. Or, place a chair yourself, sit, then remove the chair in case you're worried it upsets the craft's balance or whatever.

Naturally, once the last mainframe gets blown to bits, it gets captured and doesn't really die anymore, so the problem will kinda sorta still exist.

Another thing you could do is edit the world settings so player faction's crafts have the same dying conditions as NPC factions. Then you can just spawn them as your own faction but they'll still die like every other faction.
The results may still be skewed if you don't take points out of player buffs (Z) and disable the player's repair tentacle (F7).
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Mar 12, 2018 @ 12:26am
Posts: 3