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https://www.youtube.com/watch?v=BHikGlMlAxE
Start with setting second slider all to right and third slider all to left and keep first low.
Experiment with first then third then maybe add second
Basically first slider is how fast or how much power. If it says Saturared either you want changes to fast or don't have enough power (thrusters or egines)
Third slider is like corections between corrections, start low
Second slider is for coreection over time it accumulates, efftects best visible in 0.1 or lower ranges.
Green line is current value of vehicle.
Red is desired
Blue is what pid is outputting ( or demands)
There is AI Pid and Control Pid
AI PID needs connection to mainframes.
For when AI is in control or you or when you turn AI OFF or only ON for weapons.
Otherwise if you only have AI pid for altitude it stops working and you need control PId to take over, also for you manual input
https://steamcommunity.com/sharedfiles/filedetails/?id=1396430867
its called Test
Here's an adjusted blueprint (save into your constructables folder, in MyDocuments, I think). Also changed the barrels a bit, because you didn't need as much elevation and azimuth. And removed the failsafe.
https://cdn.discordapp.com/attachments/357970046359699458/450405955709173773/test.blueprint
Alright, I just tested and it works like I wanted it to work, so thanks! and because you helped I choose you to name it!
I am not creative in an artistic sense, don't ask me to name things. Most of my designs (especially smaller ones) are unnamed, except for the designation (S with a number for speedboats, K for corvettes, etc.).