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Did you place a LWC (local weapons controller) within 2m in a straight line of the turret's base-block? Is the LWC connected to a mainframe? Are the shells able to reach the target (can you not just aim, but also hit with the cannon manually)?
The X is the turret. The local weapon controller (LWC) can be in any of the open spaces. (It can also be below it, but that’s a little hard to show)
You can place it on the hull of the ship, or you can place it on turret itself, just make sure it’s within range. It will say controlling 1 cannon (even if it’s missiles or just a turret) It will need to be connected to the mainframe for the AI to control it
........[_]
........[_]
[_][_][X][_][_]
........[_]
........[_]
Summary
• is the AI connected to the LWC
• is the LWC controlling the turret
• can the AI see the enemy
If this doesn’t fix it send us a picture and I’ll be happy to look at it
(I’m back. Got a little burnt out. I’ll be keeping an eye on these so fourgreenfeilds has some support)
https://steamcommunity.com/sharedfiles/filedetails/?id=1388252290
https://steamcommunity.com/sharedfiles/filedetails/?id=1388252338
there is not a case around the top because i wanted to make it work before i added that
You have your LWC above AND to the side of the turret
Try putting it directly next to the turret, like in the space before the turret block
While you’re at it I would recommend replacing the wood blocks with wood beams, as you get an armor bonus
X = turret
Z = local weapon controller
....[Z]
[X]
Because the LWC is on the diagonal, and not within a 2m straight line, it won’t control the turret
Also, this doesn't look like a failsafe will help. Fireing restrictions are likely the better choice (you'll need them anyway, to prevent the turret getting stuck on the superstructure).