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I do use steam engines for anything that has massive, constant power draw - railguns, usually.
My currently biggest ship uses fuel as main, but can't sustain LAMS and shields on fuel alone, so I added a small steam-turbine setup to charge the electric engines, if they spent too much energy.
...with an efficient refinery: https://steamcommunity.com/sharedfiles/filedetails/?id=795822798
Hope that helps - have fun!
are still garbage imo, they still burn way too much resources, but I guess are easier to build than a Fuel Engine
BUT, I do see some use for the turbines to create battery power
Fuel Engines
is the bread and butter, no matter if you want a fuel guzling monster or as efficient as possible,
it comes down on how efficient your refinery is
I like to combine a fuel guzzling engine with a electric one as "eco-mode", so outside of combat the fuel engines is off and the electric engine works the propellers
Eletric Engine
can be very space efficient if you dont need much power,
in the end it comes down to how fast can you refill your batteries, to keep the engine running
I've never used steam before, so I may give it a try, but with a ship that is constantly repairing itself and it's mates I don't want to worry about resources getting tight. Having a massive cruiser shut down because of no money isn't good.
My inexperience with fuel engines doesn't help, but I have been using them for their power output on my particle cannon cruiser.
Any advice for fuel engines?
Also, my thoughts:
RTGs: they can be worth it for very small builds that don't require much power. They can be worth it if whatever is using them will spend a lot of time producing power before dying, since they can eventually repay for themselves over a long period of time compared to fuel/resource costs of other engines. That said, I'd say it can easily take over 5 hours of game time for a larger RTG design to get into the realms of cost-efficient.
Steam engines:
What? Steam engines are incredibly space-efficient imo. They are amazing for smaller builds and tight spaces. They are also a bottomless pit for resources. If you are playing with centralized resources, they also spare you a lot of logistics. They're not horrible and for short periods they're more cost-efficient than RTGs. They're less complicated than fuel engines and I'd say they're pretty good for a newer player.
Fuel engines:
These are where it's at for larger designs. They are more space-efficient than RTGs and cost less resources as fuel than steam engines. The more fuel-efficient the engine, the less space-efficient it is. This also depends on whether or not you have a good refinery setup.
Meh, I find that electric engines are not that space-efficient. Sure, the engine itself is one block, but the maximum power output per second is determined by how large the batteries are. And given you also need something to charge the batteries with, I find they end up not being worth it in most cases...
you kinda disagree with yourself right there xD
but thats what I meant, for very small crafts that almost dont need any power