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I think some other stuff too. But that's the most important thing afaIk.
The is a bug where the power/block of steam engines will vary with your framerate :(
A large steam engine can generate 127 to 163** power per block under full load, where as a practical fuel engine is going to do at best 80 to a little under 90 @ 66.5 power/fuel.
(you can get 100 power/block for an outboard fuel engine with unconnected exhausts.)
** at 1.00 game speed and 47 to 80 frames per second. Steam power output isn't stable like fuel engines, so it will bounce up and down a bit as well.
That gives a material efficiency (it burns material) of 1056 to 1357 power per material
Steam gives the same fuel efficiency as an injector engine if you get ~18 fuel per material from a refinery. Refineries can make up to 299.2 fuel per material though.
The amount of space required to store material is about 1/9th as much as what an injector engine would need to store fuel.
A steam turbine can generate 1550 electric charge per material. You only ever need to use the compact turbine, regardless of how many boilers you have.
TL/DR: Steam is super easy/cheap to build and compact, but takes a lot longer to spool up and is not fuel efficient.
a 3x3 mini steam engine can create 825 energy per sec while only using 0.4 resources
Which is not very realistic, since IRL steam turbines are MORE effciient and the prefered method for large ships (ocean liners, oil tankers etc.).
EDIT: also 'geared turbines' which is what is used in real life, would further annihilate nick's dumb meta so those will probably never be added.
Personalkly I vote for both. Increaset hepower density of fuel engines, and also steam engines which are also underpowered, and increase the fuel effciiency of steam engines . Perhaps by actually simulating the boiler, whichisnt fast on/off like fuel engines. Boilers take time to heat up and the fire doesnt stop burning just because you arent using the power.
(at game speed 1.0 and 80FPS they generate more power than at game speed 1.0 and 40 FPS for example...)
Lol, I know that bug with alot of things.
the thing is that i find myself in campaigns fueling ships with resources that could have been used to build more ships and at the same time it takes a fraction of the resources to fill the fuel tanks of a normal' fuel engine ship or plane.....
kinda gave me the same feeling as shooting military grade ammo in metro 2033....
RTG is really the way to go in the long run in campaign, but in adventure, where you will suffer battle damage, replacing a 5K RTG is harsh.