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edit: Just saw your second post. The lines with the frequency doublers need q switches matching the cavities you want the AP on
It probably needs that much engine power, however i right now have an electric engine with a bunch of bateries, and i thought :"Alright, let's look at the energy and if it drains really quickly then i probably need a bigger engine"
but the thing is; the battery's do not get empty ( they don't even get close ).
Is your laser damage tied to your engine power, or is it tied to your total energy? If it's the former, then that's probably what is wrong.
also: does the placement of the frequenty doublers and q switches matter?
This is the first time i've build a laser and i'm not sure how it all works. I have filled in everything in a way that it's connected to the laser system ( nothing says:"this is not connected to a laser system") but i've also kinda filled it in a way to make it all fit inside the hull -> meaning it isn't really structured that well. Does that matter for the performance? ( even though the amount of components used is identicall to the amount of components used in the Titan )
Q switches are kind of like guage, multiple laser couplers will join together only if the couplers all have the same number of Q switches.
Frequency Doublers can be anywhere, even alone attached to their own couplers, but will only give AP bonuses to things with the same Q switch count.
ah, so in other words: i need a huge fuell engine
Or a simply unusable steam one.