From The Depths
Tank Speed
So, i've made plenty of tanks so far. But my only issue is, they go WAY too fast, and i see these twin guard tanks with a million power wheels and like no turning wheels with 5000 horsepower that only go like 20 - 27 m/s. I want to make my tanks go slow so they aren't flipping and bouncing all over the place. How do i do this?
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Showing 1-8 of 8 comments
roppa Apr 2, 2017 @ 8:26am 
Press Q on the wheel, and then set the drive fraction lower.
Blackholesatrap Apr 2, 2017 @ 9:32am 
putting jet stabilisers above the wheels really helps them keep upright too. Finding that out made my tanks 100% more practical
Hazilicious Apr 2, 2017 @ 10:46am 
I did the drive fraction thing it doesnt work. Also these other vehicles have drive fraction at 1.0, also yeah i should've figured about the jet stabilizers x.x but im too vain, want my vehicles to look good without having weird wood cylinders all over my tanks xd.
Last edited by Hazilicious; Apr 2, 2017 @ 10:47am
roppa Apr 2, 2017 @ 10:53am 
Then i'm pretty sure theres a way to set max speed, im gonna check
EDIT- For some reason, ACBs can interact with the drive fraction and make it change. Idk why that is, and the reason some tanks are so slow is because they are very heavy.
Last edited by roppa; Apr 2, 2017 @ 11:09am
roppa Apr 2, 2017 @ 10:58am 
You could also try to make it heavier
Hazilicious Apr 2, 2017 @ 12:02pm 
Hm, i'll try putting lead on the bottom of my tanks then, see if that works.
roppa Apr 2, 2017 @ 1:25pm 
Not nececairly on the bottom, everywhere, just make it heavier so the wheels have a harder time going around
Defective2000 Apr 2, 2017 @ 4:55pm 
You can individually change the drive fraction of the wheels, or you can get a control block and set desired speeds (not reccomended because your tank will not stop moving) or you can change the drive fraction of all propultion components, but if you have jets for turning or stability you might want to set a minimum range so you can localize it and not have your turning speed less than it could be.
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Showing 1-8 of 8 comments
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Date Posted: Apr 2, 2017 @ 8:20am
Posts: 8