Aura Kingdom

Aura Kingdom

Returning player question
Are these stats good enough to unlock the guitar class (level 87 holy sword/bard combo)
Offense:
184k damage
52.82% critical
32.53% speed
141% crit damage
12% primary weapon damage bonus
156% primary weapon crit damage
74% damage bonus against bosses
85% crit damage bonus against bosses
12% penetration

Defense:
120,795 health
59.86% defense
18.89% evasion
9% damage reduction
15% boss damage reduction
3% damage absorbed as hp
10% damage taken reflected back

Masteries:
Green song of the full moon
orange zeal
blue evil smiting edge repent
orange extreme speed
green break defense
blue the best defense


Weapon mastery:
level 50 holy
30/30 dmg up
15/15 move speed up
30/30 hp up
3/15 increase elemental resist


If these stats aren't good enough, what do I need to change?

Gear:
Weapon: Destroyer Ghodroons devastation blade +8 (3 stars, 110%, ss damage 7% crit 2% dmg 2%, card gold movespeed 8% chance to proc shield)
Nocturnal Explorers Harp (120%, ss 2% damage)

Trophies: Lost Bewitching bones (0/6 transformed)
Vigilant Guzigla's bloodied tooth +2 (0/6 transformed)

Accessories: Green war necklace, ring, mantle (all with 2-3% hp, damage, damage reduction)


Armor: (ss not included, most are a mix of damage reduction + damage and max hp)
Vengeful sniper hat +5 (3 stars)
Vengeful sniper armor +5(3 stars)
Ruthless sniper belt +3(4 stars)
Ruthless sniper gloves +1 (3 stars)
Ruthless sniper boots +4 (3 stars)
Originally posted by Siren:
If you're asking if that's enough to get you through the awakening quest at level 99 (since that's how you'll be able to unlock and play Guitar), then no, it's not enough. You'll be heavily debuffed in the Awakening Realm and that will literally knock you out with one shot from the bosses[prnt.sc]. Even without the debuffs, you'll probably get killed with just those stats. All of it needs improving.
  1. Your basic stats are too low. These are your HP, DEF, SPD, CRIT, CDMG.
  2. Your PEN is not enough.
  3. Your damage against boss is at least the minimum value which is okay.
  4. You didn't list your accuracy but it's probably low too.
  5. You're not using a crafted harp.
  6. You didn't list your enchantment cards on your armour but I assume they don't have any PEN stat on them like your weapon doesn't.
  7. You're not level 99 yet, but this I understand since you just returned.
  8. Your armour level is way too outdated, but I've heard a number of people cleared with the sniper set.
  9. Your fortifications are too low.
  10. Your accessories aren't good.
  11. Your trophies are outdated, but Guzigla can still work (just not recommended).
  12. You have blue masteries.
  13. You did not list your Eidolon buff.
  14. You did not post your envoy path.
There's so much you need to improve on because the awakening quest literally filters out undergeared players. I don't play HS at all, but this is what I would generally suggest since most classes are built the same way anyways:
  1. Get at least level 80 armour and fortify them to at least +15 at minimum. This should help your basic stats to improve. (https://prnt.sc/sutvkl) Of course, it's ideal to get level 90 gears, but this can be optional since it's been confirmed you can clear the Awakening Quest with just level 80 gears. The catch is that you'll probably do it with more difficulty compared to having level 90 gears.
  2. Get level 90 weapons and fortify them to +20. Both crafted and don't use blue/white quality weapons. You're losing out on so much PEN.
  3. You may use a level 95 weapon. It's really up to your preferences.
  4. Get your PEN up to a minimum of 35% to 40%. It may still be a struggle with that PEN but it can work. Of course, you'll get a better experience with higher PEN. You can do this by getting level 80 (or ideally, 90) enchantment cards on all weapons and armours, etc.
  5. Speaking of enchantment cards, get 2 dual drive cards for your crafted weapons. Preferably level 80 (or ideally, 90) cards so it has PEN, but this is just for additional damage.
  6. Maximize your gears' star level. This can give you a boost in HP and a bit of flat damage.
  7. An accuracy of 40% and above is recommended because the bosses in the Awakening Realm have high EVA.
  8. Get the soft-cap for your class's CDMG. Depending on the mastery path you're using, a holy sword should have a 345% CDMG cap with the Frosty Edge envoy proc and using the left mastery path.
  9. Level up the mastery path you use to level 60. This should give you advantageous bonuses.
  10. Fix your weapon mastery stats. For awakening, I would recommend getting these in order: Move Speed, CRIT / SPD if you don't have enough even with fortified gears, ACC, CDMG, DMG, DEF / HP. You can put the rest of the points wherever you like.
  11. Get Dabaka's Makeshift Contraption / Divine Wind Spirit Feathers / Neqzal's Flaming Horn and a level 95 elemental trophy. Choose 1 from the 3 trophies I listed since all of those provide flat def shred. The elemental trophy depends on what element you're running on.
  12. Get the level 95 Wind Howl accessory set[prnt.sc].
  13. Fortify these accessories and trophies to at least +15 at minimum, too.
  14. Deck out your masteries to orange quality. I'm not sure if Song of the Full Moon is ideal for holy sword though so you can experiment with that.
  15. A good envoy path for lightning HS would look like this[cdn.discordapp.com] and then holy HS would look like this[prnt.sc].
  16. For Eidolons, it doesn't matter who you prefer as long as you have 45% holy or lightning skill damage and 25% attack speed on their buffs (The 4th star can be CDMG or anything else you lack). Ideally though, you'll want to get an Eidolon with a life leech skill, maybe a stun to maximize CC usage (optional since HS already has a stun), and flat def shred.
While my list above is far from perfect, it should give you a general idea on what to work on. Additionally, you should also do trivial matters like your Eidolon Archive or Eidolon wishes for extra stats. Professions also provide extra stats. Anything extra would help you out a lot while doing the Awakening Quest.

For anything else, you can refer to the Aura Kingdom DB[www.aurakingdom-db.com] site, the Aura Kingdom Forums[aurakingdom.aeriagames.com], or the Official Discord Server[discord.gg]. Use the search function on those sites (specifically Discord) cuz your questions are probably already asked previously and would probably be faster than waiting for a reply.

Edit: I forgot to mention! If you don't want to go through aaaaaaaaaaaall that, you can just buy a Character Boost Card[aurakingdom.aeriagames.com] from the webmall for 1999 AP :P You can, then, unlock the Guitar class without effort kek. Though you'll probably want to awaken your guitar too anyways so might as well work on those gears that isn't specific to HS //shrug
< >
Showing 1-1 of 1 comments
The author of this thread has indicated that this post answers the original topic.
Siren Jun 6, 2020 @ 2:31am 
If you're asking if that's enough to get you through the awakening quest at level 99 (since that's how you'll be able to unlock and play Guitar), then no, it's not enough. You'll be heavily debuffed in the Awakening Realm and that will literally knock you out with one shot from the bosses[prnt.sc]. Even without the debuffs, you'll probably get killed with just those stats. All of it needs improving.
  1. Your basic stats are too low. These are your HP, DEF, SPD, CRIT, CDMG.
  2. Your PEN is not enough.
  3. Your damage against boss is at least the minimum value which is okay.
  4. You didn't list your accuracy but it's probably low too.
  5. You're not using a crafted harp.
  6. You didn't list your enchantment cards on your armour but I assume they don't have any PEN stat on them like your weapon doesn't.
  7. You're not level 99 yet, but this I understand since you just returned.
  8. Your armour level is way too outdated, but I've heard a number of people cleared with the sniper set.
  9. Your fortifications are too low.
  10. Your accessories aren't good.
  11. Your trophies are outdated, but Guzigla can still work (just not recommended).
  12. You have blue masteries.
  13. You did not list your Eidolon buff.
  14. You did not post your envoy path.
There's so much you need to improve on because the awakening quest literally filters out undergeared players. I don't play HS at all, but this is what I would generally suggest since most classes are built the same way anyways:
  1. Get at least level 80 armour and fortify them to at least +15 at minimum. This should help your basic stats to improve. (https://prnt.sc/sutvkl) Of course, it's ideal to get level 90 gears, but this can be optional since it's been confirmed you can clear the Awakening Quest with just level 80 gears. The catch is that you'll probably do it with more difficulty compared to having level 90 gears.
  2. Get level 90 weapons and fortify them to +20. Both crafted and don't use blue/white quality weapons. You're losing out on so much PEN.
  3. You may use a level 95 weapon. It's really up to your preferences.
  4. Get your PEN up to a minimum of 35% to 40%. It may still be a struggle with that PEN but it can work. Of course, you'll get a better experience with higher PEN. You can do this by getting level 80 (or ideally, 90) enchantment cards on all weapons and armours, etc.
  5. Speaking of enchantment cards, get 2 dual drive cards for your crafted weapons. Preferably level 80 (or ideally, 90) cards so it has PEN, but this is just for additional damage.
  6. Maximize your gears' star level. This can give you a boost in HP and a bit of flat damage.
  7. An accuracy of 40% and above is recommended because the bosses in the Awakening Realm have high EVA.
  8. Get the soft-cap for your class's CDMG. Depending on the mastery path you're using, a holy sword should have a 345% CDMG cap with the Frosty Edge envoy proc and using the left mastery path.
  9. Level up the mastery path you use to level 60. This should give you advantageous bonuses.
  10. Fix your weapon mastery stats. For awakening, I would recommend getting these in order: Move Speed, CRIT / SPD if you don't have enough even with fortified gears, ACC, CDMG, DMG, DEF / HP. You can put the rest of the points wherever you like.
  11. Get Dabaka's Makeshift Contraption / Divine Wind Spirit Feathers / Neqzal's Flaming Horn and a level 95 elemental trophy. Choose 1 from the 3 trophies I listed since all of those provide flat def shred. The elemental trophy depends on what element you're running on.
  12. Get the level 95 Wind Howl accessory set[prnt.sc].
  13. Fortify these accessories and trophies to at least +15 at minimum, too.
  14. Deck out your masteries to orange quality. I'm not sure if Song of the Full Moon is ideal for holy sword though so you can experiment with that.
  15. A good envoy path for lightning HS would look like this[cdn.discordapp.com] and then holy HS would look like this[prnt.sc].
  16. For Eidolons, it doesn't matter who you prefer as long as you have 45% holy or lightning skill damage and 25% attack speed on their buffs (The 4th star can be CDMG or anything else you lack). Ideally though, you'll want to get an Eidolon with a life leech skill, maybe a stun to maximize CC usage (optional since HS already has a stun), and flat def shred.
While my list above is far from perfect, it should give you a general idea on what to work on. Additionally, you should also do trivial matters like your Eidolon Archive or Eidolon wishes for extra stats. Professions also provide extra stats. Anything extra would help you out a lot while doing the Awakening Quest.

For anything else, you can refer to the Aura Kingdom DB[www.aurakingdom-db.com] site, the Aura Kingdom Forums[aurakingdom.aeriagames.com], or the Official Discord Server[discord.gg]. Use the search function on those sites (specifically Discord) cuz your questions are probably already asked previously and would probably be faster than waiting for a reply.

Edit: I forgot to mention! If you don't want to go through aaaaaaaaaaaall that, you can just buy a Character Boost Card[aurakingdom.aeriagames.com] from the webmall for 1999 AP :P You can, then, unlock the Guitar class without effort kek. Though you'll probably want to awaken your guitar too anyways so might as well work on those gears that isn't specific to HS //shrug
Last edited by Siren; Jun 6, 2020 @ 2:53am
< >
Showing 1-1 of 1 comments
Per page: 1530 50