Ale & Tale Tavern

Ale & Tale Tavern

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Aponik Sep 7, 2024 @ 7:45am
Light the candle bug. force restart.
I know it's right on the begining. But can happen and force to restart a new game as the quest will be impossible to be acheived.

1- it ask to break 3 item. (wood plank on wooden door entrace.
I did broke only 2. Lower and middle plank. The top one I didn't even notice it and I could go past it an into the tavern.

2- I then got right to the candle and light it up when the quest was at 2/3 item broken.
3- I proceed to destroy all object in the tavern, to notice the quest was now at light the candle.
4- Couldn't light up the candle as it was already on. and since you can't turn it on/off, impossible to update this quest.
Result, stuck on quest progression right off the start.
Restart is the only option.
Like I said, its extremely early on, but still a bug ;)
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Showing 1-3 of 3 comments
Myst Sep 7, 2024 @ 8:28am 
Yup even i posted this 12 hrs ago had the same issue in our co op game
Wraithkin Sep 7, 2024 @ 8:47am 
It happened in mine. Restarting wasn't an issue, but definitely a programming script oversight. The quests should do a condition check in the code after the quest starts. Pretty easy fix; I do it in all the software I write because users regularly do things that you don't intend as a programmer. lol
Aponik Sep 7, 2024 @ 10:20am 
Originally posted by Wraithkin:
It happened in mine. Restarting wasn't an issue, but definitely a programming script oversight. The quests should do a condition check in the code after the quest starts. Pretty easy fix; I do it in all the software I write because users regularly do things that you don't intend as a programmer. lol

of course restarting isn't an issue for that quest bug. since your right at the begining. 1 min in game. still a bug that prevent you from actually playing the game and force a restart.

Yeah, I agree that it should have been a condition check and not a trigger check. especially if you cannot trigger the on/off of the candle light once you've did it once.
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Showing 1-3 of 3 comments
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