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i dont get it did you play the same game as me i put stove down and they break yeah but not when i have only made 450 or so and a hamer is not expensive so buying that when break you should have made a lot more money i get tho what you say about the durability but keep in mind that the game is developing as we speak like they have updated already like a few times in 2 days. that being said i do not think 450 percent is logical that would take the ingame economics away. i do think there should be a way to repair weapons even withouit grindstones (or a way to make grindstones)
Checking in at a merchant for it isn't great, either. 200 gold at a repair station is one thing but having to sprint outside for a hammer because mine broke 6 swings in makes me ultra sad.
And ffs, A water can that literally breaks every 10 minutes? Are you ♥♥♥♥♥♥♥ kidding me? I've had REAL water cans in my family that ARE ♥♥♥♥♥♥♥ HEIRLOOMS, OLDER THAN ME. I'm ♥♥♥♥♥♥♥ 42!
All the everyday tools only cost around 200 which can be easily made in this game in one day of running the tavern(Which should only be about 20-30% of durability on your tools in hand and cookware like 10%?)
Valheim is a way of removing the point of even having durability in the first place. Durability is a mechanic meant for you to plan ahead, not be there just to have a reason to go back to your base/home. In a tavern management game you have to plan ahead! Having durability fits perfectly with that.
While I understand the idea of making it an option, what I've seen is a developer turns one thing into an "option", then someone else comes along and says they hate X thing. Then that thing becomes an "option". Then another person comes along and says they hate this X thing. Then that becomes an "option". It continues on until the game has no identity anymore because every mechanic that made the game what it was became optional.
All of which, could've been avoided if these people could admit to themselves that maybe, just maybe, the game they purchased wasn't for them. I get it, it sucks to buy a game and it turns out to be a flop for you but, we all have been there. I've purchased many games that were a flop for me. Now, I'm not talking about actual bugs, glitches, or things that are just insanely unbalanced(though that can be subjective). I'm talking about mechanics that are meant to be in the game and you(not talking about the person I quoted just in general) just don't like it.