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And no, a "bog standard" game food growing mechanic is one in which the crop produces seeds with which you can grow more crops. This is how 90% of games handle this mechanic. Non-renewable crops is weird, and far from "standard".
But honestly it's fine, the game is new, I'm sure they'll get it fixed at some point.
I really haven't seen until recently that I've seen the trend of crops giving off seeds come about. It really comes about the type of game it is, Survival games go towards the classic use seeds from the crop to grow more crop. This game isn't a survival game at all, so it goes with the classic Harvest Moon/Stardew Valley style of of commercialized modern farming where you have to buy seeds from the store.
What does this even mean.
You buy seeds to plant and that grows into FOOD. Do you think farmers corn just regrows on it's own every year?
You may be interested to learn that corn IS seeds. An ear of corn is covered in seeds that can be planted and grown into new corn plants. This concept is true of most crops and is generally considered a core tenet of agriculture.
Stardew Valley lets you turn a single grown crop into several seeds.
I don't imagine GMOs are an issue here since the seeds are collected from fully grown wild corn plants.