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Jammers, which are practically around in EVERY mission beyond Audacious difficulty now, will make it so that I can only use melee, guns, and grenade launchers. Perhaps use the "throw a trap" trick. But this is an "aggro kill/KO everything all the time" playstyle, which I don't like, but which Jammers neccessitate, with no way to counter it. Especially not if you want to ghost a mission.
As it stands, if you use a key cloner while outside on somone inside you will succeed, but you cannot activate a stealth field outside and retain it when you walk inside.
As an aside, The I have noticed that the device area can extend outside the ships structure, potentially even jamming the area within the pod itself.
Another idea somewhat would be that after you get the guy, something would interfere with the laid devices.. Though that would not help in a situation I encountered ealier where he spawned near the airlock and literally jammed the only entranceway...
You should also be able to Crash them as well.