Heat Signature

Heat Signature

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[Tool] A web-based character editor
Link: https://yal.cc/r/17/heatsig/

Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=1154032443

Some things could have been better (e.g. I'm yet to decode values for pod types or add auto-completion for guard kits), but should be fairly intuitive already - you can make a custom character based on an existing one, or tweak the personal mission to your liking, or try putting unusual traits on items and see what happens.

And all this magic happens right on a web page - no need to download/install anything (requires a semi-recent browser though).

If something's misbehaving, do tell.

Have fun!
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Showing 1-15 of 60 comments
hotmatrixx Oct 1, 2017 @ 7:51am 
♥♥♥♥♥♥♥♥♥.

I'll tell the other modders.
hotmatrixx Oct 1, 2017 @ 7:54am 
also, it's %appdata%/ROAMING/Heat_Signature/Galaxy [123]/Characters
YellowAfterlife Oct 1, 2017 @ 8:25am 
Originally posted by hotmatrixx:
also, it's %appdata%/ROAMING/Heat_Signature/Galaxy [123]/Characters
Contrary to what one could expect based on the name, %APPDATA% variable already expands to .../<user name>/AppData/Roaming. For AppData/Local there's a %LOCALAPPDATA% variable, and for AppData/LocalLow there isn't anything at all (it's not like anyone's using that one though).
ChoGGi Oct 1, 2017 @ 9:50am 
Nice job

Originally posted by YellowAfterlife:
I'm yet to decode values for pod types
This help?

Not sure what you mean by "add auto-completion for guard kits", but I may be able to help?
Last edited by ChoGGi; Oct 1, 2017 @ 9:52am
YellowAfterlife Oct 1, 2017 @ 10:43am 
Originally posted by ChoGGi:
Nice job

Originally posted by YellowAfterlife:
I'm yet to decode values for pod types
This help?

Not sure what you mean by "add auto-completion for guard kits", but I may be able to help?
Yep, that's the thing. I'll add that.

On guard kits, I meant values that can go for Kit fields in GuardKit, but apparently the list is rather small (based on data from Challenges and all my characters):
Armour Gun Glitch Dash Explosive Shotgun Shield Heat Sensor Emergency Shield Concussive Gun Concussive Shotgun
hotmatrixx Oct 1, 2017 @ 12:05pm 
Originally posted by YellowAfterlife:
Originally posted by ChoGGi:
Nice job


This help?

Not sure what you mean by "add auto-completion for guard kits", but I may be able to help?
Yep, that's the thing. I'll add that.

On guard kits, I meant values that can go for Kit fields in GuardKit, but apparently the list is rather small (based on data from Challenges and all my characters):
Armour Gun Glitch Dash Explosive Shotgun Shield Heat Sensor Emergency Shield Concussive Gun Concussive Shotgun
Armoured?
Wrench?

you can also mod the other parameters, like number of guards in a group, who holds the keys, sizes of the ships, "difficulty" is the number of keys (max 10 or the game will crash)
Look up Helions' guide, man. it's all there. I know. I put some of it in there :)
hotmatrixx Oct 1, 2017 @ 12:06pm 
Originally posted by YellowAfterlife:
Originally posted by hotmatrixx:
also, it's %appdata%/ROAMING/Heat_Signature/Galaxy [123]/Characters
Contrary to what one could expect based on the name, %APPDATA% variable already expands to .../<user name>/AppData/Roaming. For AppData/Local there's a %LOCALAPPDATA% variable, and for AppData/LocalLow there isn't anything at all (it's not like anyone's using that one though).
argh you might be right.
rusty asf. and yup, shoulda QA'd it before posting.
YellowAfterlife Oct 1, 2017 @ 1:21pm 
Originally posted by hotmatrixx:
Originally posted by YellowAfterlife:
Yep, that's the thing. I'll add that.

On guard kits, I meant values that can go for Kit fields in GuardKit, but apparently the list is rather small (based on data from Challenges and all my characters):
Armour Gun Glitch Dash Explosive Shotgun Shield Heat Sensor Emergency Shield Concussive Gun Concussive Shotgun
Armoured?
Wrench?

you can also mod the other parameters, like number of guards in a group, who holds the keys, sizes of the ships, "difficulty" is the number of keys (max 10 or the game will crash)
Look up Helions' guide, man. it's all there. I know. I put some of it in there :)
"Armoured" is "Armour" (first line).
Wrench is apparently what guards get if no other weapon kit is specified (across sampled files it never makes an appearance as a kit).
Other mentioned parameters are already included in Personal Mission section.

I have now uploaded a new version,
  • Added debug checkboxes.These send information to JS console of the browser.
    "Character I/O" just logs what you're loading and what is to be saved.
    "Fields & values" logs a nested tree in format of Section -> Key -> Value -> Filename. By dragging & dropping multiple files onto the program (doing that with a hundred of files from Challenges is OK too) with this option on, you can see what values each variable can take.
  • Added weapon sprite preview.
  • Added fields for editing ammo.
  • Added several missing auto-completion items for various fields.
YellowAfterlife Oct 1, 2017 @ 6:03pm 
Updated again - overhauled the item UI and added item templates for quick access
http://steamcommunity.com/sharedfiles/filedetails/?id=1154941092
ChoGGi Oct 1, 2017 @ 7:42pm 
As hotmatrixxx mentioned, look through the Modding 101 guide.
I've added all the traits.
For nades you've only got timed, and you can use Impact/Remote/Proximity.
You do have con/explos/subvert, but you missed Breach, and you can have stuff like subvert+con.
You also don't have my personal favourite for nades:Sticky
for guns you don't have High Velocity
There is also a hidden Ignore Shields

Edit: The pod skins are only for the default pod, you may want to disable selection when you switch pods.
Speaking of which I was trying to figure out the thrust colour, but it seems to almost randomly pick it? is it actually RGB and I'm just crazy?
Last edited by ChoGGi; Oct 1, 2017 @ 7:52pm
TyrannicalTeabag Oct 1, 2017 @ 10:17pm 
Holy crap that is awesome! I might just be an idiot, but i dont seem to be able to figure out how to actually implement this into my game, some help plz :P
ChoGGi Oct 1, 2017 @ 11:05pm 
Your char save files are in %APPDATA%\Heat_Signature\Galaxy 1\Characters
load em in and edit, or (shameless plug) use my dat editor and do the same with whatever is in the heatsig folder (no need for browsing to the correct folder).

You can also use http://steamcommunity.com/sharedfiles/filedetails/?id=1146098596#2072283
to see some of the other stuff you can add to your char (till YellowAfterlife adds it to his editor).
Last edited by ChoGGi; Oct 1, 2017 @ 11:06pm
YellowAfterlife Oct 2, 2017 @ 3:20am 
Originally posted by ChoGGi:
As hotmatrixxx mentioned, look through the Modding 101 guide.
I've added all the traits.
For nades you've only got timed, and you can use Impact/Remote/Proximity.
You do have con/explos/subvert, but you missed Breach, and you can have stuff like subvert+con.
You also don't have my personal favourite for nades:Sticky
for guns you don't have High Velocity
There is also a hidden Ignore Shields

Edit: The pod skins are only for the default pod, you may want to disable selection when you switch pods.
Speaking of which I was trying to figure out the thrust colour, but it seems to almost randomly pick it? is it actually RGB and I'm just crazy?
Breach and Sticky are on the traits-list.
Dropdown is intended to provide functional starting points rather than list all possible combinations - would need a better scheme for that (maybe just showing contextual trait auto completion per item).
High Velocity and Ignore Shields aren't on the traits-list, I'll fix that.
YellowAfterlife Oct 2, 2017 @ 4:48am 
Updated - added "High Velocity" and "Ignore Shields" traits, also added a warning requested by the developers of the game.
YellowAfterlife Oct 2, 2017 @ 5:27am 
Originally posted by Freshwater Shrimp:
Are there any in-game weapons that ignore shields?
As per linked guide and absense of a description, it doesn't seem to be used for any legitimately obtainable items.
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Date Posted: Oct 1, 2017 @ 7:47am
Posts: 64