Heat Signature

Heat Signature

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MythN7 Sep 29, 2017 @ 2:27pm
WOW, best peice of Gear EVER!!!
This is def gonna be my serious attempt to not die and finish personal mission so I can add this to the signature loot list.

5 charges, self charging during mission, holy moly.

https://gyazo.com/906cc5a0d35d8551049033ab95fd2514

My plan to just put it at the airlock where i dock up and use a loud gun to make guys come over and check it out and then poof, into space they go, and self charging makes it unlimited
Last edited by MythN7; Sep 29, 2017 @ 2:28pm
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Showing 16-25 of 25 comments
MythN7 Sep 30, 2017 @ 8:26am 
Originally posted by Fate (-{SoH}-):
I envy u andy the only time i ever got self charging items is before i retire someone and just gambled away all their oil.

They are just too rare.

For the most part, 9/10 that I find are in the mystey crates.
How I got my best char full of them is kinda only a 1 time thing, but I had earned 2 liberation points, and on the start of a char, i liberated 2 of the stations that give 100 oil each. then bought those mystery crates right off the bat.

Another great combo i found is 2 self charging visitors. if you use a 2nd visitor before the 1st catches you, you warp back to your orig spot, then you get warped back to the spot you used the 2nd. great way to teleport without having to swap with people.

I am wanting to find 4+ extream range visitors to try and blink accross a whole ship lol.
Fate (-{SoH}-) Sep 30, 2017 @ 8:48am 
@myth ty for that tip i suddenly feel missions difficultys are gonna vanish xD
"tho with a rechargeable slip stream + extream range key cloner there was basicly 0 difficulty to begin with"
DeadlyYellow Sep 30, 2017 @ 1:10pm 
SC Visitor + SC Swapper.

Brought back memories of playing Nightcrawler in X-men Legends.
Sentient_Toaster Sep 30, 2017 @ 6:59pm 
Self-charging slipstream is probably the strongest in so far as it's a force multiplier for everything you might possibly want to do in any situation. The only one I've ever received was a medium-capacity flavor from an Overpriced Mystery Crate on a character that had just completed a stronghold liberation mission, decided to retire, and first sold off a lot of redundant orange-tier loot and bought mystery crates w/ the proceeds. Named it a retirement gold watch and retired anyway.

Stealth shields and sidewinders might be the next. A self-charging sidewinder w/ three or five charges is great for both slaughter (Corvo Attano, eat your heart out) and for ghosting. Stealth shields are trickier to use being directional, but still very good.
Aquillion Sep 30, 2017 @ 11:23pm 
Originally posted by Sentient_Toaster:
Self-charging slipstream is probably the strongest in so far as it's a force multiplier for everything you might possibly want to do in any situation. The only one I've ever received was a medium-capacity flavor from an Overpriced Mystery Crate on a character that had just completed a stronghold liberation mission, decided to retire, and first sold off a lot of redundant orange-tier loot and bought mystery crates w/ the proceeds. Named it a retirement gold watch and retired anyway.

Stealth shields and sidewinders might be the next. A self-charging sidewinder w/ three or five charges is great for both slaughter (Corvo Attano, eat your heart out) and for ghosting. Stealth shields are trickier to use being directional, but still very good.
The thing is, a self-charging Slipstream doesn't really let you do anything you couldn't do anyway, aside from maybe kill more guards and handle the timer faster.

Personally, I'd say a self-charging Subverter is the best thing you can get. It lets you unlock doors, turns shields and turrets into things that help you, and nullifies almost all other guard enhancements - that's the vast majority of the game's challenges almost completely negated. All on its own, it can make a Mistake-class mission feel like a Medium-difficulty one, at least if the difficulty was mostly from shields and turrets.

A self-charging extreme-range swapper is also very powerful, since it lets you traverse the ship very quickly and pull the pilot out with little effort, granting you unlimited time on almost every mission. I had a character with two self-charging swappers earlier; it made everything feel trivial. Just about any group of guards can be bypassed by attracting their attention, then swapping with the one in the back and going on your way while they fruitlessly explore where you used to be.
Last edited by Aquillion; Sep 30, 2017 @ 11:28pm
Fate (-{SoH}-) Sep 30, 2017 @ 11:30pm 
@aquillion with a self charging slipstream if you need keys just run up press e on a guard then run to the door all in 0.5 seconds ingame,
Run from the start of a ship to the end while grabbing keys and just outright ignoring any guards as they are harmless in 5-10 seconds ingame.

Basicly you become a immortal where bullets and all move so slowly they are 0 threat,
You dont have to worry about people noticing you as there is nothing they can do about it,
Any timelimit is extended 10 fold so even 15 seconds can be like 150.

Had 3 rechargeable high cap slip streams and did my personal mission of steal the item in about 8 ingame seconds without even needing to slow down.

Combat wise with one you can start taking out rooms of 10-20 men with a wrench so i'd say thats a drastic improvement,
Ignore all shield/armor guys (who are op anyway) just focus on keys and getting to target.

Slipstream + extream range key cloner = run to target, run out 0 effort, 0 risk.
Momizi Oct 1, 2017 @ 12:10am 
the best item i got was a Self recharging silenced gun

that ♥♥♥♥ was great!
obliviondoll Oct 1, 2017 @ 12:47am 
The way the slipstream works is that time runs 10x slower, but you're 5x faster. That means that with a 5-charge slipstream, you get 25 seconds' worth of movement and actions, while the rest of reality only advances by 5 seconds. A self-charging one with enough charges to be effectively infinite means you can literally ignore EVERYTHING because you're moving at 5x speed with doubled reaction times on top of being able to freely pause the game.
obliviondoll Oct 1, 2017 @ 3:14am 
Originally posted by crazyroosterman.:
as a side effect it makes vistor sessions last longer whitch is usualy more harmfull than helpfull since you get plenty enough time to do whatever you need in a vistor session any way in my experiance.

Doesn't make them last longer for the enemies though, they still only get 2 seconds of you being around. But for YOU, those 2 seconds let you do 6 to 10 seconds' worth of actions, while taking 11 to 20 seconds to do so (plus pause time).
James Oct 1, 2017 @ 4:41am 
I often just use a slipstream and keystealer to ghost through missions. Nobody will even fully spot you as you just run by (and with the key stealer you might not even have to go near a guard pack). It lets you do most mission types while not having the counter to things like shields or armor.
Last edited by James; Oct 1, 2017 @ 4:42am
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Date Posted: Sep 29, 2017 @ 2:27pm
Posts: 25