The First Berserker: Khazan

The First Berserker: Khazan

Lihat Statistik:
Khazans Memories give you damage stats.
I've seen a lot of people not know this and I don't see almost any posts about this so I wanted to help anyone reading forum stuff. If you go to a blade nexus (any of them) there's a tab that says "Khazans Memories" and honestly it just looks like a lore tab and there isn't a tutorial for it for some reason despite it being the most important thing in the game in my opinion. So it works on each area of the game you've completed giving you vengeance points, so you hover over each area you've completed and if you got all the lore pickups in that level it will give you the points and then you hit whatever button/key it tells you at the bottom for "upgrade stats". These stats are extremely important to the game and why people keep saying everything is tanky. Which to be fair is the games fault for not having a tutorial around this. I really enjoyed my first playthrough despite not knowing about this until my second playthrough. So I also had the tanky bosses and enemies for my first. Hope this helps people who think everything is way too tanky.
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back when people were complaining about viper I needed a save that was a new game save with stats and progress to be expected of that time.

so I grabbed a friend. told them nothing other than boss 3 is trashing people on the forums. watched him play it over discord for about 4.5 hours. I gave him zero direction or advice because I wanted the file to be as close to an average casual experience as possible.

unfortunately for me he opened up the khazan memories tab to see what it was and invested vengeance points into damage. I didn't say anything at all about it. he saw there was a menu option he never picked, picked it to see what it was, immediately noticed stat buffs there and invested.

should the game be more direct telling you where they are? probably yes.
is it hidden and outside the expectation for players to find it? no

people don't explore the menus, skip cutscenes and dialog, close tutorials the second they pop up and don't consult the encyclopedia for stuff. its fine if you are trying to streamline your playthrough but you can't be upset that you missed something when you do that.

but yes I largely beleive this is a big part in why people think things are too tanky, but those people refuse to listen to tips, reason, or proof of opposing viewpoints so..
Diposting pertama kali oleh ZexxCrine:
back when people were complaining about viper I needed a save that was a new game save with stats and progress to be expected of that time.

so I grabbed a friend. told them nothing other than boss 3 is trashing people on the forums. watched him play it over discord for about 4.5 hours. I gave him zero direction or advice because I wanted the file to be as close to an average casual experience as possible.

unfortunately for me he opened up the khazan memories tab to see what it was and invested vengeance points into damage. I didn't say anything at all about it. he saw there was a menu option he never picked, picked it to see what it was, immediately noticed stat buffs there and invested.

should the game be more direct telling you where they are? probably yes.
is it hidden and outside the expectation for players to find it? no

people don't explore the menus, skip cutscenes and dialog, close tutorials the second they pop up and don't consult the encyclopedia for stuff. its fine if you are trying to streamline your playthrough but you can't be upset that you missed something when you do that.

but yes I largely beleive this is a big part in why people think things are too tanky, but those people refuse to listen to tips, reason, or proof of opposing viewpoints so..

I don't see how skipping a log book, that's usually meant for lore and story items, means people are also skipping everything else in the game. I watch the cutscenes, listen to the dialogue, read the tutorials that pop up, and go in the encyclopedia when I need to understand what status effect i'm debuffed with, etc. Your one anecdote doesn't dictate the average experience; just one of many. If I'm paying attention to the story as I'm playing, then I have little to no use going back and reread memories that I just experienced. Because of that, I missed out on a separate upgrade system from the one that they introduce you to. Am I mad about it? No. It made the game up to Hismar a bit more challenging for me, but didn't make the bosses feel impossible. But yeah, people didn't refuse to listen to tips, reason, or proof of opposing view points, people just didn't expect there to be an upgrade stat in a log book.
Diposting pertama kali oleh Silent_Abyss_:
Diposting pertama kali oleh ZexxCrine:
back when people were complaining about viper I needed a save that was a new game save with stats and progress to be expected of that time.

so I grabbed a friend. told them nothing other than boss 3 is trashing people on the forums. watched him play it over discord for about 4.5 hours. I gave him zero direction or advice because I wanted the file to be as close to an average casual experience as possible.

unfortunately for me he opened up the khazan memories tab to see what it was and invested vengeance points into damage. I didn't say anything at all about it. he saw there was a menu option he never picked, picked it to see what it was, immediately noticed stat buffs there and invested.

should the game be more direct telling you where they are? probably yes.
is it hidden and outside the expectation for players to find it? no

people don't explore the menus, skip cutscenes and dialog, close tutorials the second they pop up and don't consult the encyclopedia for stuff. its fine if you are trying to streamline your playthrough but you can't be upset that you missed something when you do that.

but yes I largely beleive this is a big part in why people think things are too tanky, but those people refuse to listen to tips, reason, or proof of opposing viewpoints so..

I don't see how skipping a log book, that's usually meant for lore and story items, means people are also skipping everything else in the game. I watch the cutscenes, listen to the dialogue, read the tutorials that pop up, and go in the encyclopedia when I need to understand what status effect i'm debuffed with, etc. Your one anecdote doesn't dictate the average experience; just one of many. If I'm paying attention to the story as I'm playing, then I have little to no use going back and reread memories that I just experienced. Because of that, I missed out on a separate upgrade system from the one that they introduce you to. Am I mad about it? No. It made the game up to Hismar a bit more challenging for me, but didn't make the bosses feel impossible. But yeah, people didn't refuse to listen to tips, reason, or proof of opposing view points, people just didn't expect there to be an upgrade stat in a log book.

you are directly referencing the generalized part of my response and applying it solely to this one mechanic and solely to yourself. why?
Terakhir diedit oleh ZexxCrine; 8 Apr @ 7:29pm
Diposting pertama kali oleh ZexxCrine:
back when people were complaining about viper I needed a save that was a new game save with stats and progress to be expected of that time.

so I grabbed a friend. told them nothing other than boss 3 is trashing people on the forums. watched him play it over discord for about 4.5 hours. I gave him zero direction or advice because I wanted the file to be as close to an average casual experience as possible.

unfortunately for me he opened up the khazan memories tab to see what it was and invested vengeance points into damage. I didn't say anything at all about it. he saw there was a menu option he never picked, picked it to see what it was, immediately noticed stat buffs there and invested.

should the game be more direct telling you where they are? probably yes.
is it hidden and outside the expectation for players to find it? no

people don't explore the menus, skip cutscenes and dialog, close tutorials the second they pop up and don't consult the encyclopedia for stuff. its fine if you are trying to streamline your playthrough but you can't be upset that you missed something when you do that.

but yes I largely beleive this is a big part in why people think things are too tanky, but those people refuse to listen to tips, reason, or proof of opposing viewpoints so..
I mean it's blacked out at the bottom of a page that is also for lore. There is no tutorial for it. I don't know why you would defend that lmao. I mean sure it is technically on the player for missing it, but shouldn't the game tell you something that important? Also no I didn't skip anything else I didn't even skip the memory stat buffs I didn't know they existed. So pretentious lmao. I love the game, but I can't defend that.
Diposting pertama kali oleh ZexxCrine:
Diposting pertama kali oleh Silent_Abyss_:

I don't see how skipping a log book, that's usually meant for lore and story items, means people are also skipping everything else in the game. I watch the cutscenes, listen to the dialogue, read the tutorials that pop up, and go in the encyclopedia when I need to understand what status effect i'm debuffed with, etc. Your one anecdote doesn't dictate the average experience; just one of many. If I'm paying attention to the story as I'm playing, then I have little to no use going back and reread memories that I just experienced. Because of that, I missed out on a separate upgrade system from the one that they introduce you to. Am I mad about it? No. It made the game up to Hismar a bit more challenging for me, but didn't make the bosses feel impossible. But yeah, people didn't refuse to listen to tips, reason, or proof of opposing view points, people just didn't expect there to be an upgrade stat in a log book.

you are directly referencing the generalized part of my response and applying it solely to this one mechanic and solely to yourself. why?

You gave an example that your friend instantly found it and invested into it. Then, you continued to say 'people', referring to the OP, myself, and others, as if we're speed running through the game not caring about anything except combat. I shared my experience, one of many different ones, to show why what you're inferring is false.
Not to mention if so many people are missing it, is that not in some way on the game? I mean it determines how long bosses are.
Diposting pertama kali oleh Silent_Abyss_:
Diposting pertama kali oleh ZexxCrine:

you are directly referencing the generalized part of my response and applying it solely to this one mechanic and solely to yourself. why?

You gave an example that your friend instantly found it and invested into it. Then, you continued to say 'people', referring to the OP, myself, and others, as if we're speed running through the game not caring about anything except combat. I shared my experience, one of many different ones, to show why what you're inferring is false.
I had 35 hours on my first playthrough, I didn't skip anything at all lmao. I got the all side missions achievement and was one golden collectable away from the true ending. Also it is funny he had to say his friend "found" it.
Leveling mechanic should not be in the place called "memories". It's just badly designed menu and it's definitely not the player's fault if they missed it. Vengence points from the ground up are designed to be missed. It's almost like the devs wanted people to miss them.
Terakhir diedit oleh sgrey; 8 Apr @ 8:05pm
Diposting pertama kali oleh Silent_Abyss_:
Diposting pertama kali oleh ZexxCrine:

you are directly referencing the generalized part of my response and applying it solely to this one mechanic and solely to yourself. why?

You gave an example that your friend instantly found it and invested into it. Then, you continued to say 'people', referring to the OP, myself, and others, as if we're speed running through the game not caring about anything except combat. I shared my experience, one of many different ones, to show why what you're inferring is false.

people refers to people who fit the descriptor. if you do not fit the descriptor then you are not part of that group are you? the only part that was targeted to you in particular was this bit

Diposting pertama kali oleh ZexxCrine:

should the game be more direct telling you where they are? probably yes.
is it hidden and outside the expectation for players to find it? no

the rest was aimed at people who post in the board and regularly make topics and they themselves make clear they do any of the following examples and then don't listen to people who correct their opinions that originate from incomplete or assumed information.
Diposting pertama kali oleh Jakeisonfire4:
Diposting pertama kali oleh Silent_Abyss_:

You gave an example that your friend instantly found it and invested into it. Then, you continued to say 'people', referring to the OP, myself, and others, as if we're speed running through the game not caring about anything except combat. I shared my experience, one of many different ones, to show why what you're inferring is false.
I had 35 hours on my first playthrough, I didn't skip anything at all lmao. I got the all side missions achievement and was one golden collectable away from the true ending. Also it is funny he had to say his friend "found" it.

I have to say he "found" it because anything he found is something he found and I did not influence. turns out if you are by yourself and you discover something, you have found it. just like you found this topic and found my post. i'm not sure what this point you think you have found about the word "found" happens to be.
Terakhir diedit oleh ZexxCrine; 8 Apr @ 8:05pm
Diposting pertama kali oleh ZexxCrine:
Diposting pertama kali oleh Jakeisonfire4:
I had 35 hours on my first playthrough, I didn't skip anything at all lmao. I got the all side missions achievement and was one golden collectable away from the true ending. Also it is funny he had to say his friend "found" it.

I have to say he "found" it because anything he found is something he found and I did not influence. turns out if you are by yourself and you discover something, you have found it. just like you found this topic and found my post. i'm not sure what this point you think you have found about the word "found" happens to be.
Well yea, but think about this genius. If there was a tutorial telling you what Vengeance points are no one would have to "find" it in the first place. God I'm glad this is the first time I've ever made a forum guide you guys are ridiculous.
Diposting pertama kali oleh Jakeisonfire4:
Diposting pertama kali oleh ZexxCrine:

I have to say he "found" it because anything he found is something he found and I did not influence. turns out if you are by yourself and you discover something, you have found it. just like you found this topic and found my post. i'm not sure what this point you think you have found about the word "found" happens to be.
Well yea, but think about this genius. If there was a tutorial telling you what Vengeance points are no one would have to "find" it in the first place. God I'm glad this is the first time I've ever made a forum guide you guys are ridiculous.


Diposting pertama kali oleh ZexxCrine:
should the game be more direct telling you where they are? probably yes.
is it hidden and outside the expectation for players to find it? no
Diposting pertama kali oleh Jakeisonfire4:
Diposting pertama kali oleh ZexxCrine:

I have to say he "found" it because anything he found is something he found and I did not influence. turns out if you are by yourself and you discover something, you have found it. just like you found this topic and found my post. i'm not sure what this point you think you have found about the word "found" happens to be.
Well yea, but think about this genius. If there was a tutorial telling you what Vengeance points are no one would have to "find" it in the first place. God I'm glad this is the first time I've ever made a forum guide you guys are ridiculous.

If only he knew that was what you were trying to convey, instead of trying to bash people for not knowing it was a thing early in the game. But anyway, thanks for making people more aware of it.
Diposting pertama kali oleh Silent_Abyss_:
Diposting pertama kali oleh Jakeisonfire4:
Well yea, but think about this genius. If there was a tutorial telling you what Vengeance points are no one would have to "find" it in the first place. God I'm glad this is the first time I've ever made a forum guide you guys are ridiculous.

If only he knew that was what you were trying to convey, instead of trying to bash people for not knowing it was a thing early in the game. But anyway, thanks for making people more aware of it.
This post was made only to help other players who don't understand why everything is so tanky. I just can't stand these internet debate bros. Everything has to be "I'm more intelligent" or "Actually I figured it out so now I'm literally God." it's just insufferable.
Diposting pertama kali oleh Silent_Abyss_:
Diposting pertama kali oleh Jakeisonfire4:
Well yea, but think about this genius. If there was a tutorial telling you what Vengeance points are no one would have to "find" it in the first place. God I'm glad this is the first time I've ever made a forum guide you guys are ridiculous.

If only he knew that was what you were trying to convey, instead of trying to bash people for not knowing it was a thing early in the game. But anyway, thanks for making people more aware of it.

you literally have to "find" everything in the game unless someone points it out to you. just like everything and anything anywhere. find is not a targeted term to imply something must be hidden. i'm not sure why we can't argue the points being made rather than using the english language and imaginary subtext provided to an extremely common word to create a semantic sidequest for the conversation.
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