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If the demo weapons had turned out to be significantly overpowered—enough to break the overall balance of the main game—we would have had no choice but to modify them, even if it meant asking for your understanding. But since high-tier set items available in the mid-to-late stages of the full game are much stronger, we decided to leave the demo weapons as they are, as a small bonus for those who participated in the online demo.
If you feel the demo equipment you have is too powerful, you’re welcome to switch to gear from the main game. On the other hand, if you're finding the early parts of the game too difficult and think the demo weapons could help, feel free to use them—they can be useful during the early stages."
from Khazan Discord
It's fairly possible that with augment it would be my most damaging weapon if I had kept it but the damage gap would require to be absolutly massive to compensate for both the loss of a set bonus and the bonus skill of epic weapons.
You lose out on one tier of a set bonus and 2 or 3 passive stat boosts. where you can get more attack power. So it sounds like it evens out to me, a slight boost in early game, where you are going to be pretty low level anyway. So unable to take full advantage.
Unless there is some hidden value on scaling, the only difference is the extra attack power.
Eg: The epic Sentinel's Greatsword have Mortal Blow: Murderous; Devourer of Darkness Greatsword have Mad Dash. no one want to use Demo wp after tasting the skills.