The First Berserker: Khazan

The First Berserker: Khazan

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Can't wait for the DLC
Hope the bosses there are very similar in design philosophy to Maluca, Reese and Ozma
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Showing 16-30 of 75 comments
Originally posted by sgrey:
Originally posted by ZexxCrine:

Which boss doesn’t have a gimmick?
Before Trokka most of them. Trokka, Bellarian and Skalpel are still ok. After that it's just gimmicks and nothing else. You can argue about how gimmicky Rangkus and Maluca are, but I would say Rungkus has maybe just 1 or 2 attacks that are on the gimmicky side while Maluca's most fight is gimmicky. Every boss was fairly reasonable before Ilyna, starting with her they became stupid. Note I didn't say hard, I said stupid :)

Yetuga
-ice

Blade phantom
- combo breakers
Edit: greatsword attack sequence that can’t be reflected

Viper
-tornado
-lunge attack
-darkness phase+lunge attack

Volbaino
-fire
-floor is lava climb ladder

Aratra
-venom
-breakable parts
-jump attack sequence
-regenerating parts

Rangkus
-flamethrower
-running away shooting you
-stamina potion

Elemein
-blocking you
-shock
-blocking you gives access to new attacks

Shactuca
-plague
Last edited by ZexxCrine; Apr 17 @ 6:22am
Originally posted by Lupercal:
Originally posted by ZexxCrine:

Chaos status


Ozma
-elemental afflictions
-sequence where you have to dodge or reflect the rocks
-sequence where you have to break the rock
-giant bow and arrow attack
-entire third phase centered around hitting you and inflicting you with chaos instantly while pushing a phantom out of you but you do the same with his health bar with gimmick brutal attacks
-You can literally avoid all elements in this game by dodging, if you're only parrying that's on you for not adapting to the boss.
-So... dodge his attacks? terrifying concept.
-Just beat the rock, it's a 10 sec moment or less in a 3-5 min fight.
-Literally skill issue, it's a normal attack just dodge it or parry it.
-Third phase is literally the easiest to break his poise and do obscene amounts of damage.

What are you thinking you are replying to? I’m just listing the gimmicks. There is no positive or negative connotation here
Originally posted by sgrey:
Originally posted by 电动天使:

This isn't the only forum he's done that in. He wrote paragraphs upon paragraphs trying to claim that Lies of P was unfair, despite the game providing tools to deal with every situation.
Yea, you always defend stupid and gimmicky mechanics, calling them good. I remember. You also lie a lot.

What have I lied about? Please let me know.
Originally posted by 电动天使:
Originally posted by ZexxCrine:

Chaos status


Ozma
-elemental afflictions
-sequence where you have to dodge or reflect the rocks
-sequence where you have to break the rock
-giant bow and arrow attack
-entire third phase centered around hitting you and inflicting you with chaos instantly while pushing a phantom out of you but you do the same with his health bar with gimmick brutal attacks

I don't think elements are gimmicks. But before I go any further, what exactly defines a gimmick? Some weird mechanic the player doesn't have access to?

Sure. In my opinion a gimmick is something notable that no other boss does that must be played around in some way. Trokka doing heavy brink guard damage and the set piece attack where she rapidly shoots at you are both gimmicks in my book.
sgrey Apr 17 @ 6:20am 
Originally posted by Lupercal:
Originally posted by sgrey:
Ok, I have skill issues. So in your eyes it means nothing I say is valid? Like, this game was not made to play, it was made so that kids could flex, is that what you are trying to say?
And BTW, I beat the whole game and killed every boss dozens of times. Just an FYI.
No, I mean that if you are presented with a choice to adapt or actually have valid objective complaints beyond your lack of skill and interest then that's fair.
If you're complaining because you can't get over it or are stuck even if the game presents you the tools to win then all you're doing is complaining because of a you issue and don't deserve the time of the day.
You literally know nothing about how I play and just assuming crap.


Originally posted by Lupercal:
You can still beat the game and complain like a kid, doesn't change anything.
Oh, so anyone who complaints about a game is a kid. Sure thing, very mature and adult take you got there, gramps
Originally posted by ZexxCrine:
Originally posted by 电动天使:

I don't think elements are gimmicks. But before I go any further, what exactly defines a gimmick? Some weird mechanic the player doesn't have access to?

Sure. In my opinion a gimmick is something notable that no other boss does that must be played around in some way. Trokka doing heavy brink guard damage and the set piece attack where she rapidly shoots at you are both gimmicks in my book.

I see. Then yes, every boss has a certain gimmick or two. I think that's the point of bosses in general - to challenge your strategy and decision-making abilities. It's natural for them to have powerful attacks that go beyond what basic enemies will hit you with.

I personally wouldn't really call elements gimmicks unless they're unique to the boss, like Trokka applying a stamina debuff for example.
Lupercal Apr 17 @ 6:23am 
Originally posted by ZexxCrine:
Originally posted by 电动天使:

I don't think elements are gimmicks. But before I go any further, what exactly defines a gimmick? Some weird mechanic the player doesn't have access to?

Sure. In my opinion a gimmick is something notable that no other boss does that must be played around in some way. Trokka doing heavy brink guard damage and the set piece attack where she rapidly shoots at you are both gimmicks in my book.
So you're saying you want all bosses to be the same and have nothing unique simply because adapting is such a complex concept to you?
A boss that has a gimmick is cesealess discharge from DS1, or Malenia with healing from Elden Ring
Gimmicks can also be done in a good way, this game being an example with the exception of Hismar.
Now if you have an issue adapting to different fights and all you want is a carbon copy of each boss then that's on you.
To call a combo a gimmick is the most noob ♥♥♥♥ i've read in years.
Lupercal Apr 17 @ 6:23am 
Originally posted by sgrey:
Originally posted by Lupercal:
No, I mean that if you are presented with a choice to adapt or actually have valid objective complaints beyond your lack of skill and interest then that's fair.
If you're complaining because you can't get over it or are stuck even if the game presents you the tools to win then all you're doing is complaining because of a you issue and don't deserve the time of the day.
You literally know nothing about how I play and just assuming crap.


Originally posted by Lupercal:
You can still beat the game and complain like a kid, doesn't change anything.
Oh, so anyone who complaints about a game is a kid. Sure thing, very mature and adult take you got there, gramps
It's not assuming when you have your entire post history to back it up
Originally posted by Lupercal:
Originally posted by ZexxCrine:

Sure. In my opinion a gimmick is something notable that no other boss does that must be played around in some way. Trokka doing heavy brink guard damage and the set piece attack where she rapidly shoots at you are both gimmicks in my book.
So you're saying you want all bosses to be the same and have nothing unique simply because adapting is such a complex concept to you?
A boss that has a gimmick is cesealess discharge from DS1, or Malenia with healing from Elden Ring
Gimmicks can also be done in a good way, this game being an example with the exception of Hismar.
Now if you have an issue adapting to different fights and all you want is a carbon copy of each boss then that's on you.
To call a combo a gimmick is the most noob ♥♥♥♥ i've read in years.

Brother I have not called gimmicks bad. Stop trying to find an argument
Lupercal Apr 17 @ 6:24am 
Originally posted by sgrey:
Originally posted by Lupercal:
No, I mean that if you are presented with a choice to adapt or actually have valid objective complaints beyond your lack of skill and interest then that's fair.
If you're complaining because you can't get over it or are stuck even if the game presents you the tools to win then all you're doing is complaining because of a you issue and don't deserve the time of the day.
You literally know nothing about how I play and just assuming crap.


Originally posted by Lupercal:
You can still beat the game and complain like a kid, doesn't change anything.
Oh, so anyone who complaints about a game is a kid. Sure thing, very mature and adult take you got there, gramps
To put it simply, if you're a man and you instead of seeking resolutions decide to complain for the sake of it or attention, then yes you're a kid and will be treated as such
Originally posted by 电动天使:
Originally posted by ZexxCrine:

Sure. In my opinion a gimmick is something notable that no other boss does that must be played around in some way. Trokka doing heavy brink guard damage and the set piece attack where she rapidly shoots at you are both gimmicks in my book.

I see. Then yes, every boss has a certain gimmick or two. I think that's the point of bosses in general - to challenge your strategy and decision-making abilities. It's natural for them to have powerful attacks that go beyond what basic enemies will hit you with.

I personally wouldn't really call elements gimmicks unless they're unique to the boss, like Trokka applying a stamina debuff for example.

I would agree with you about elements if the individual elements were more common. A boss revolving around a single element is a gimmick though imo. The only reason multi element is counted as a gimmick for Ozma in my list is because he is the only one that does it IIRC
sgrey Apr 17 @ 6:28am 
Originally posted by ZexxCrine:
Originally posted by sgrey:
Before Trokka most of them. Trokka, Bellarian and Skalpel are still ok. After that it's just gimmicks and nothing else. You can argue about how gimmicky Rangkus and Maluca are, but I would say Rungkus has maybe just 1 or 2 attacks that are on the gimmicky side while Maluca's most fight is gimmicky. Every boss was fairly reasonable before Ilyna, starting with her they became stupid. Note I didn't say hard, I said stupid :)

Yetuga
-ice

Blade phantom
- combo breakers

Viper
-tornado
-lunge attack
-darkness phase+lunge attack

Volbaino
-fire
-floor is lava climb ladder

Aratra
-venom
-breakable parts
-jump attack sequence
-regenerating parts

Rangkus
-flamethrower
-running away shooting you
-stamina potion

Elemein
-blocking you
-shock
-blocking you gives access to new attacks

Shactuca
-plague
All of these by themselves are not gimmicks and are easy to deal with, though. At least that's how I view them. I would consider Rangkus AOE explotion a gimmick because it doesn't really have a telegraph and more on a timer kind of thing, so you have to sit there count seconds on when to dodge. And if it's an AOE like in Elamaine fight where there is a more clear indicator when the attack will go off, that's not a gimmick. Also because it's instantaneous and not continuous AOE.
Last edited by sgrey; Apr 17 @ 6:32am
Originally posted by ZexxCrine:
Originally posted by 电动天使:

I see. Then yes, every boss has a certain gimmick or two. I think that's the point of bosses in general - to challenge your strategy and decision-making abilities. It's natural for them to have powerful attacks that go beyond what basic enemies will hit you with.

I personally wouldn't really call elements gimmicks unless they're unique to the boss, like Trokka applying a stamina debuff for example.

I would agree with you about elements if the individual elements were more common. A boss revolving around a single element is a gimmick though imo. The only reason multi element is counted as a gimmick for Ozma in my list is because he is the only one that does it IIRC

Bellerian also has different elemental attacks. If memory serves, she has fire, lightning, earth and a unique element that lowers your vision.
Lupercal Apr 17 @ 6:30am 
Originally posted by ZexxCrine:
Originally posted by Lupercal:
So you're saying you want all bosses to be the same and have nothing unique simply because adapting is such a complex concept to you?
A boss that has a gimmick is cesealess discharge from DS1, or Malenia with healing from Elden Ring
Gimmicks can also be done in a good way, this game being an example with the exception of Hismar.
Now if you have an issue adapting to different fights and all you want is a carbon copy of each boss then that's on you.
To call a combo a gimmick is the most noob ♥♥♥♥ i've read in years.

Brother I have not called gimmicks bad. Stop trying to find an argument
That's true.
You are right, sorry about that.
Originally posted by 电动天使:
Originally posted by ZexxCrine:

I would agree with you about elements if the individual elements were more common. A boss revolving around a single element is a gimmick though imo. The only reason multi element is counted as a gimmick for Ozma in my list is because he is the only one that does it IIRC

Bellerian also has different elemental attacks. If memory serves, she has fire, lightning, earth and a unique element that lowers your vision.

That’s fair. Not sure why that slipped my mind
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