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Yeah, it means that you have an infantile rationale about how dismemberment can be portrayed. You're a sucker for "aesthetics" that are done to be palatable to censors. Which I don't even have a problem with, but you're naive and got a child's brain ♥♥♥♥♥.
Like, you've clearly never played Berserk where a human appearing enemy uses their arm to try to attack you... or enemies that get dismembered in other games actually stare at their arm in disbelief shock. The point is that making a red screen filter is akin to a black and white filter. Enemies when killed turn to ashes... these are things done to, yes, "Sanitize." It's the same way when certain characters have a horrific transformation, you see it as a shadow.
Making something aesthetic means that you offset the whole point gore, but yeah I could see someone ignorant of something being incredulous. Go off, or go learn something. You should catch up with the rest of society.
my guy I have played berserk. whichever one you are referring to. the dreamcast version, the ps2 japan only version, and the warriors game. if there is another game then you got me I suppose.
ive played ninja gaiden black and the original ninja gaiden 2. i've also played nioh. for less hard offerings ive played every god of war game. ive even played monster hunter back when you could cut the raptors in half if you want an obscure one.
you are just unhinged and bloodthirsty apparently. it adds nothing to video games other than aesthetic except in ninja gaiden 2's case where obliteration technique was a universal mechanic. in a sea of games that turn blood into mist, remove blood altogether from series that were built off of it, and recolor blood green or pink. this reaction to having limbs cut off is also aesthetic and largely all in your head. animation and ai has never been reactive enough to portray something like that as viscerally as you pretend it does.
seek help