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That said, I was hard stuck on Bellerian for like 4 hours probably. I never thought the fight was "unfair" or too difficult or anything. Every death was my own fault, and I could have interacted with the boss mechanics more aggressively. Stun her before she deploys bubble, keep her from summoning the Reaper, etc.
But I did think she wasn't fun. I don't have a good time chasing bosses across the map, especially when she can just teleport to the other end instantly. I think punishing a lack of aggression with a bubble is an unfun design choice. It's not really about being good or bad, but what people are willing to interpret as fun.
Being at level 102 I am more afraid of reaching the max level which according to the forum is 150 before reaching the final boss than just giving up because I am bad.
Also, as someone who beat Viper relatively quickly, and thought Trokka was easy, the bosses are 100% health sponges, and later game it gets exhausting fighting them. The "true" ending boss is actually a stupid long fight, like we are playing monster hunter or some ♥♥♥♥.
It's funny because as soon as I finished Khazan I had an urge to go back and replay Nioh, and it's has even faster combat, is even more difficult, and has really good boss fights, but they never drag on like Khazan boss fights do. It's why I've beaten the Nioh games probably 40 times and will most likely never replay Khazan. This is my favorite genre, I love difficult games, but Khazan isn't just difficult, it gets tedious and tiresome about halfway through.
These types always come out of the woodwork to piss all over the forums of any challenging game crying that any speedbump they hit must be nerfed rather than overcome. it is best to ignore or make fun of them.
All that to say, you sound like a normal gamer, who plays the game as it is intended and is capable of learning and enjoying a challenge. maybe you're good, maybe you're just average, but the point is you're normal.
People are too serious with games. And they want a lot but not everyone is going to be next Ongbal (I like watching this dude, just to remind myself how average I am and how good I feel about it).
Ongbal mentioned, praise be
That's what I feel about all off this, you seen in this forum for so long now, Lack of dmg complains , bosses got so much hp etc etc. And all it's telling me is that they have not done what's needed to get some dmg output besides whats needed to just scrape by on the normal enemies.
Then we got issues like stamina, people getting hit way to much before their stamina management has gone down the drain sins if they even played Dark souls one, like if you compare elden ring that gives you sooo much stamina reg it's not even funny.
And ofc my last thing I want do add is skill issue ofc. sine fights requires dodge mastery some brink guard mastery. some boss fights might be better to do both. And just like in Sekiro were we had people screaming about issues so does this because they can't time a button press correctly, or ofc they don't plan ahead and just mash buttons in hope it works (brute force yet again)
In my mind it takes a certen personality for these games and often people lack that quality.
I'm trying a new run on spear now where I'm evenly distributing between vitality, endurance and proficiency. Feels much easier.
This is the part I'm having the most trouble getting used to. I played Lies of P where the goal is to pretty much block everything. Then DS3 and Elden Ring where you just dodge everything. Learning the attack patterns then figuring out what to block and what to dodge is a bit of a pain. Plus I was a way into the game before I even noticed the stat scaling for each weapon...
Yeah, I don't see myself replaying this. I've been split between this game and Monster Hunter Wilds and Xenoblade X, so I've been taking my time among that and life... and frankly, it's just boring (at points) for bad reasons. But sometimes it's really FUN. There are some decent fights, but most of the them are the same and they demand a very high level of the same single skill set, which is route memorization.
But the problem with people making accusations of "narcissism" is it's clear they don't really understand how this genre has other variations or things you can emphasize. Obtuse off rhythms with what are effectively jukes means that while I've done extremely well just playing off my instincts, the game is trying to command my attention to do something I think it just doesn't make very compelling.
"Narcissism", I hate to break it to a lot of your losers, but it takes nothing special to play a video game. To play it well and get recognition is something I think people are conflating and to that end, I'd just say you can post your receipts, but I'd also say that those are always edited. There's nothing honest about that representation, and while I do think there's a sense of work and pride that can go into that... the lack of any sense of awareness about what people experience, where the skill demand is... just that people should uncritically consume, it means that despite trying to present yourself as some bastion of taste or something, you're actually losers.
There are some really good fights in Khazan, but I think that it's really tedious in terms of the reused assets, which is a quality it gets from Nioh, not necessarily from Souls games that reused assets over the course of iterations. You can tell this if you have played Nioh.
I'll also say comparing it to Sekiro is really funny, because while people get frustrated, their frustration was not for the kind of reasons you see here. There will always be misunderstandings, but "Skill Issue" is a thought terminating cliche and it's the perfect thing for stupid people.
I think that's my big problem with Khazan, it courts that type of player lovingly. You guys are an embarrassment who think "not all game for everyone" is something a designer should aspire to, or that games can't possibly fail at being fun or interesting.
So that being said, yeah I agree I'm probably gonna play something else. But here's the wild thing, I don't think Khazan is bad lmfao. It's just not the greatest thing I've ever played.