The First Berserker: Khazan

The First Berserker: Khazan

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Is this a more proper souls like than black myth wukong?
i'm nearing the end of chapter 2 in wukong, and its kinda just not doing it for me. its really just a boss rush with little in the way of exploration and fighting mobs. is this more in line with dark souls or more of the same?
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Showing 1-15 of 17 comments
ZX119A Apr 5 @ 7:11pm 
It's more in line with Nioh than Soulsborne.
It's more like Nioh than souls. The level design is nothing special, bordering on actually annoying later in the game imo. The bosses are great, and a high point of the genre, but the exploration and everything leading up to the bosses is pretty lackluster, especially after the halfway point when the main missions get longer and longer.

Don't get me wrong, I like the game a lot and have beaten it a couple times now, but it doesn't give the sense of adventure that souls games do, largely because the world isn't interconnected, and the mission based levels leave a lot to be desired. It's definitely still worth playing, though, and much harder than other games in the genre.
Last edited by ForceKin; Apr 5 @ 7:13pm
Weird that you describe wukong the way you did, reason why I said this is. Wu kong is no more different in terms of level design from older souls games and this game. I know since I played them. If wukong is not doing it for you, pretty much all souls game including Khazan, would not do for you. I suggest you try a different game.

Also, if we are to compare Wu kong to most of the older souls titles, wu kong level designs requires more exploration not because they use a different formula, but the maps are really huge in comparison. Funny you made the claim. I wonder what is really on you mind.
Definitely Nioh, 100%
I didn't like Wukong either. I like Khazan so far for the combat, it's like Lies of P or Sekiro if dodging was viable. Anything else is bland; environment, story, characters etc.
Braydra Apr 5 @ 7:48pm 
I love Khazan but couldn't get into Nioh. The ki pulse system isn't fun to me, and having parry basically be useless for most enemies is lame.
The mobs are far more of a challenge than Wukong. Normal mobs in Wukong are just kinda there to provide the level some flavour but not in the way of any challenge.

This has the usual souls-like level design and enemy placement. Check your corners for sneaky enemies, see an enemy with their back turned, probably another one nearby to gank you while you sneak up, ranged units to harass you while you fight melee units.
Originally posted by 楊玄。杨玄。LangrisserWWE:
Also, if we are to compare Wu kong to most of the older souls titles, wu kong level designs requires more exploration not because they use a different formula, but the maps are really huge in comparison. Funny you made the claim. I wonder what is really on you mind.
I wonder what is really on YOUR mind. Wukong's levels aren't much bigger by comparison, it only looks bigger. It even looks like it could be open world until you run into all the invisible walls. No Wukong's levels don't require more exploration than older souls titles, it doesn't even require more exploration than Dark Souls 1. The only reason you hold these opinions is because of your bias for all things Chinese.
Originally posted by Phishfood:
Originally posted by 楊玄。杨玄。LangrisserWWE:
Also, if we are to compare Wu kong to most of the older souls titles, wu kong level designs requires more exploration not because they use a different formula, but the maps are really huge in comparison. Funny you made the claim. I wonder what is really on you mind.
I wonder what is really on YOUR mind. Wukong's levels aren't much bigger by comparison, it only looks bigger. It even looks like it could be open world until you run into all the invisible walls. No Wukong's levels don't require more exploration than older souls titles, it doesn't even require more exploration than Dark Souls 1. The only reason you hold these opinions is because of your bias for all things Chinese.

Cool story, not according to all the live streamers playing wukong and my own wukong gaming experience. Darks souls may have started the genre but Wukong isn't really a souls like. While it is true that Wukong has a lot of invisible wall, it doesn't make Wu Kong map any more smaller for each chapter and it does require more time to explore.

Chapter one is indeed short but everyone exclaimed how huge the map was compared to what they experience starting from Chapter 2. In comparison, Dark souls seems huge simply because all areas were simply interconnected because it doesn't follow a Chapter system like Nioh or Wukong. But people like you can't tell the difference.

So, it looks like an anti Chinese bias rearing its ugly head again, making false claims with the usual a kneel jerk reaction after being called out. Typical.
Originally posted by 楊玄。杨玄。LangrisserWWE:
Cool story, not according to all the live streamers playing wukong and my own wukong gaming experience. Darks souls may have started the genre but Wukong isn't really a souls like. While it is true that Wukong has a lot of invisible wall, it doesn't make Wu Kong map any more smaller for each chapter and it does require more time to explore.

Chapter one is indeed short but everyone exclaimed how huge the map was compared to what they experience starting from Chapter 2. In comparison, Dark souls seems huge simply because all areas were simply interconnected because it doesn't follow a Chapter system like Nioh or Wukong. But people like you can't tell the difference.

So, it looks like an anti Chinese bias rearing its ugly head again, making false claims with the usual a kneel jerk reaction after being called out. Typical.
If you've actually played Dark Souls 1 then you already know your words ring hollow.
Originally posted by Phishfood:
Originally posted by 楊玄。杨玄。LangrisserWWE:
Cool story, not according to all the live streamers playing wukong and my own wukong gaming experience. Darks souls may have started the genre but Wukong isn't really a souls like. While it is true that Wukong has a lot of invisible wall, it doesn't make Wu Kong map any more smaller for each chapter and it does require more time to explore.

Chapter one is indeed short but everyone exclaimed how huge the map was compared to what they experience starting from Chapter 2. In comparison, Dark souls seems huge simply because all areas were simply interconnected because it doesn't follow a Chapter system like Nioh or Wukong. But people like you can't tell the difference.

So, it looks like an anti Chinese bias rearing its ugly head again, making false claims with the usual a kneel jerk reaction after being called out. Typical.
If you've actually played Dark Souls 1 then you already know your words ring hollow.

I am already falling asleep, thanks for your uninteresting assumptions.
Originally posted by bulldog0890:
i'm nearing the end of chapter 2 in wukong, and its kinda just not doing it for me. its really just a boss rush with little in the way of exploration and fighting mobs. is this more in line with dark souls or more of the same?
Yeah, I'm in chapter 3 in Wukong and I agree with you.

I've beaten 3 bosses now in Khazan and the combat system is so much more enjoyable. The bosses are fun even though I'm dying and it so far feels fair. The game is also, as far as I can tell, quite optimized. It feels a lot smoother than Wukong even though I have over 100fps in both.

I suggest you give the demo a try. That's what I died. You can continue with the same save if you decide to purchase it.

Speaking of Wukong, I believe it is very much overrated thanks to the Chinese reviewers. I checked steam and it has a total of 1,141,762 reviews. 1,023,594 of those are Chinese. I don't think it is necessarily a bad game, but definitely overrated.
Last edited by Citronvand; Apr 6 @ 9:32am
its more like nioh with parries, if you are wanting "exploration" then you are looking in the wrong place.
Zerixar Apr 6 @ 11:40am 
It's if nioh and sekiro had a baby.
Sokurah Apr 6 @ 1:04pm 
If you use spear it feels like a mix for Wolong (not really Nioh because Nioh is more complex) and Wukong and stellar blade.

It's not really a souls like at all imo. I mean Lords of the Fallen is a souls like. But this is just a 3rd person melee combat game.

It is fun so far but the bosses can be quite the pain in the azz.
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