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I am sure there is a consistent pattern to most of the bosses and it comes down to being able to more quickly solve that pattern. Not exactly thrilling mastery but that is how this game does it. Humans with stamina seem to always have a 9 piece and a 3 piece. Purple drink bosses always seem to have a move that leaves a punish window so on and so forth. The game has a lot in it sure but a lot of it was padding with recycling.
I can't help with the souls game comparisons as I usually don't play them. For the Dead Space comparison I am geared and can deal with pretty much everything. Even elites seem to get "one" cycled as I have the exhaust reset ability and I rarely need it.
Well yeah you're meant to dodge/deflect it.... Ofcourse it's gonna stun you if it hits you.
I kept failing then I swapped to level 3 inner fury and roasted her first try. Thanks for the tip!
Np!