The First Berserker: Khazan

The First Berserker: Khazan

View Stats:
demo weapons??
So i completed the demo a month back and hopped back in today. i have level 40 weapons and so far nothing has come to even close to the neglected great sword lvl 12 that i have. it has b+ on the strength scaling so nothing beats it atm. so when am i gonna be getting something worth using over that? The whole situation is kinda odd to me to be honest. Great game though... But that spider boss can go suck a bowl of ♥♥♥♥!!!
Last edited by mitalieneekaan; Apr 2 @ 9:01am
< >
Showing 1-15 of 20 comments
the only B+ you get is from a demo
Originally posted by ahmedhomless:
the only B+ you get is from a demo
Wait what?? Are you messing with me?? The lvl 12 weapon is gonna be better than any I'll gonna get? I mean there has to be A and maybe S scaling on some weapons? Tell me you are just joking lol
Last edited by mitalieneekaan; Apr 2 @ 9:47am
Rukkard Apr 2 @ 9:45am 
The devs said the demo weapons will eventually be outscalled by secondary stats and set bonuses (even if raw damage might be lower). The weapons will not be patched and they will serve as a thank you bonus for those who tried out the demo and purchased the game afterwards and will assist those who struggle with damage in the early game.
Rukkard Apr 2 @ 9:48am 
That being said, I never found damage to be an issue and the set bonuses and the extra passives really are more beneficial for outputting damage especially if you have an aggressive playstyle. I ditched the demo weapon around lvl 20 even if the base damage was higher.
Originally posted by Rukkard:
The devs said the demo weapons will eventually be outscalled by secondary stats and set bonuses (even if raw damage might be lower). The weapons will not be patched and they will serve as a thank you bonus for those who tried out the demo and purchased the game afterwards and will assist those who struggle with damage in the early game.
Ok, seems a bit weird to me though. I'm not liking the idea to be honest. Makes all the loot I get almost useless at the moment. No real reward for a while. The overall damage compared to the highest level great sword I have is like 50 points higher on the b+
Last edited by mitalieneekaan; Apr 2 @ 9:50am
Croxio Apr 2 @ 3:05pm 
It depends on your investment in your build, and how strong you are. You must be around the time where b+ weapons are less useful (spider boss), if you still beat 2 main bosses with your b+ weapon, then you really have a FULL Damage build.
Ribcut Apr 4 @ 5:34pm 
Originally posted by Rukkard:
The devs said the demo weapons will eventually be outscalled by secondary stats and set bonuses (even if raw damage might be lower). The weapons will not be patched and they will serve as a thank you bonus for those who tried out the demo and purchased the game afterwards and will assist those who struggle with damage in the early game.


Turns out the devs were wrong. They lazily put B scaling on every, and I do mean literally every weapon in the game. The demo weapons shouldn't be nerfed. The late game weapons should be buffed. Scaling tier is literally, objectively pointless because all weapons are B.

Why not A or eventually S, and what's the point of even having the tier system in the first place?

These questions would be asked by anyone with common sense, of which the devs have none.
Zerixar Apr 4 @ 5:44pm 
the demo weapons are only useful early game, the flat damage bonus on weapons outpaces the damage from the different stat scaling pretty early (and it isn't that big of a difference to begin with).
Surtsey Apr 4 @ 7:12pm 
For anyone's clarity, your weapons from the demo (which have B+ scaling instead of B) will become obsolete around later early game / beginning mid-game. There are plenty of weapons that, at the appropriate item level along with your stats, will show a much higher damage number both on the tooltip and in practice. Unless you do something oddball like putting absolutely none of your points into vitality or stamina and only into DPS stats, your demo weapons will eventually become little trinkets that you can just leave in your storage chest and remember as a fun memory. The devs said pretty much exactly this earlier in the week. They said rather than delete those weapons from the game because they didn't move forward with Nioh-like A+|A|B+|B|C+|C loot tables, they let everyone keep the B+'s as gifts ("gifts" being the exact wording used).
Originally posted by Surtsey:
For anyone's clarity, your weapons from the demo (which have B+ scaling instead of B) will become obsolete around later early game / beginning mid-game. There are plenty of weapons that, at the appropriate item level along with your stats, will show a much higher damage number both on the tooltip and in practice. Unless you do something oddball like putting absolutely none of your points into vitality or stamina and only into DPS stats, your demo weapons will eventually become little trinkets that you can just leave in your storage chest and remember as a fun memory. The devs said pretty much exactly this earlier in the week. They said rather than delete those weapons from the game because they didn't move forward with Nioh-like A+|A|B+|B|C+|C loot tables, they let everyone keep the B+'s as gifts ("gifts" being the exact wording used).

Disagree, I tested lvl 152 demo weapon vs a well-rolled lvl 149 epic (orange color, these are the highest you can get in NG and will drop only from elites during final mission), and the demo weapon did about 10% more damage (eyeballing on actual monsters). This was at 60 in primary damage stat (and it appears you can keep stacking beyond that without diminishing returns kicking in). Tests were on the final NG monsters at the last checkpoint before Ozma.

Granted it's not apples-to-apples because the epic had a stamina damage modifier that wasn't contributing to damage numbers, but you definitely need orange epic tier weapons to even begin to compete with the demo weapons. Essentially, the three random stat modifiers plus any fixed modifier and any set bonus on the epic weapon must add more to your damage than the 200ish in the attack stat from the demo weapon you are giving up, and that is a heavy lift.
Last edited by Doctor Gitgud; Apr 4 @ 7:42pm
Surtsey Apr 5 @ 4:29pm 
Originally posted by Doctor Gitgud:
Originally posted by Surtsey:
For anyone's clarity, your weapons from the demo (which have B+ scaling instead of B) will become obsolete around later early game / beginning mid-game. There are plenty of weapons that, at the appropriate item level along with your stats, will show a much higher damage number both on the tooltip and in practice. Unless you do something oddball like putting absolutely none of your points into vitality or stamina and only into DPS stats, your demo weapons will eventually become little trinkets that you can just leave in your storage chest and remember as a fun memory. The devs said pretty much exactly this earlier in the week. They said rather than delete those weapons from the game because they didn't move forward with Nioh-like A+|A|B+|B|C+|C loot tables, they let everyone keep the B+'s as gifts ("gifts" being the exact wording used).

Disagree, I tested lvl 152 demo weapon vs a well-rolled lvl 149 epic (orange color, these are the highest you can get in NG and will drop only from elites during final mission), and the demo weapon did about 10% more damage (eyeballing on actual monsters). This was at 60 in primary damage stat (and it appears you can keep stacking beyond that without diminishing returns kicking in). Tests were on the final NG monsters at the last checkpoint before Ozma.

Granted it's not apples-to-apples because the epic had a stamina damage modifier that wasn't contributing to damage numbers, but you definitely need orange epic tier weapons to even begin to compete with the demo weapons. Essentially, the three random stat modifiers plus any fixed modifier and any set bonus on the epic weapon must add more to your damage than the 200ish in the attack stat from the demo weapon you are giving up, and that is a heavy lift.

Interesting. I hadn't considered literally upgrading ("augmenting" in this game) the demo weapons to such high levels. That's a lot of mats lol. Edit: What I mean is, most people are going to let them collect dust, and in that scenario they absolutely do get outclassed by drops eventually.
Last edited by Surtsey; Apr 5 @ 4:31pm
Zerixar Apr 5 @ 4:52pm 
Originally posted by Surtsey:
Originally posted by Doctor Gitgud:

Disagree, I tested lvl 152 demo weapon vs a well-rolled lvl 149 epic (orange color, these are the highest you can get in NG and will drop only from elites during final mission), and the demo weapon did about 10% more damage (eyeballing on actual monsters). This was at 60 in primary damage stat (and it appears you can keep stacking beyond that without diminishing returns kicking in). Tests were on the final NG monsters at the last checkpoint before Ozma.

Granted it's not apples-to-apples because the epic had a stamina damage modifier that wasn't contributing to damage numbers, but you definitely need orange epic tier weapons to even begin to compete with the demo weapons. Essentially, the three random stat modifiers plus any fixed modifier and any set bonus on the epic weapon must add more to your damage than the 200ish in the attack stat from the demo weapon you are giving up, and that is a heavy lift.

Interesting. I hadn't considered literally upgrading ("augmenting" in this game) the demo weapons to such high levels. That's a lot of mats lol. Edit: What I mean is, most people are going to let them collect dust, and in that scenario they absolutely do get outclassed by drops eventually.
even this being the case - 1) it's not that much of a boost even if you're just directly comparing with other weapons in a vacuum, but 2) the weapons worth using are the ones that are part of sets that give additional skills/buffs/attacks that outstrip the tiny numerical bonus the demo weapon has. For example, the demo greatsword might have a tiny bit more numerical attack value than my Fleshripper greatsword, but my set bonuses from the set far outweigh that, and the limit break apex slash makes the demo greatsword not even belong in the conversation anymore...
The demo weapons can be upgraded too so they never go obsolete. It’s hard to force myself to do less damage. It’s counter intuitive and I would need the devs to change this. There should be different scaling between weapons. Some weapons should be better than others etc. boss weapons or whatever. Something. It’s what this game is missing. I love the game. But it could be better. The equipment scaling weapons esp makes no sense. Why is nothing better than anything else? I can level up weapons but they are just as strong as other weapons at their level. I don’t care for that. Some weapons should be special. Wether it’s how you get them or who you beat to get them etc.
Originally posted by carmenrago30:
The demo weapons can be upgraded too so they never go obsolete. It’s hard to force myself to do less damage. It’s counter intuitive and I would need the devs to change this. There should be different scaling between weapons. Some weapons should be better than others etc. boss weapons or whatever. Something. It’s what this game is missing. I love the game. But it could be better. The equipment scaling weapons esp makes no sense. Why is nothing better than anything else? I can level up weapons but they are just as strong as other weapons at their level. I don’t care for that. Some weapons should be special. Wether it’s how you get them or who you beat to get them etc.

You'll never get a set ability if you decide to keep the demo weapon.
Croxio Apr 10 @ 11:40am 
This is still a long road, because it will still take a lot of weapons to make it viable, but it is a goal. Also, you forgot that we can have set weapons in the demo. I have a GS b+ from the Ashen Wolf set.
< >
Showing 1-15 of 20 comments
Per page: 1530 50