The First Berserker: Khazan

The First Berserker: Khazan

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Hismar was kinda misrable to fight
for starters dual blades is the worst choice they simply cant reach the damn thing.
for a giant dragon he doesn't do much outside of slam and fly
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Showing 46-55 of 55 comments
Yeah, it's horrible can't count how many times I got stuck in the textures without being able to brutal attack his head
Dregora Apr 4 @ 8:51am 
Originally posted by ZexxCrine:
Originally posted by Dregora:


Maybe i'm misremembering but wdym underequipped? I beat the game at like ilvl 128 and I never felt underequipped. I think you're at the proper equipment level in general.


That being said, it's a good video but you're clearly going in knowing what you're expecting and had a gameplan of prior boss knowledge. Which is fair and all since anybody in theory can do that, but showing this video as a ''if I can, anybody can do it'' when you're clearly both well prepared, knowledgeable and good at the game vs someone who is just trying them at their first time.

I get what you're saying, but at this point it starts to feel like a humblebrag.

the suggested level for the side mission that follows hismar is 125. therefore you are expected to be at least 125 after you beat hismar. given that breaking soul stones gives you perma lacrima gains, and the game hands out lacrima consumables like candy, many players will be above 125 by hismar.

a side note, I find that you are expected to level up at every blade nexas based on the recomended level. for instance hismar's level is suggested to enter at 119. it has 6 checkpoints so thats 125 which is the recomended for the next level. if that pattern follows then the final level's recomended of 134 and 8 checkpoints, you are expected to be around level 142 when fighting ozma. so congrats on beating the game very underleveled and undergeared. seems like a humblebrag

also someone without a plan, unprepared, lacking in game knowledge, and bad at the game probably isn't beating hismmar or any boss on their first attempt. that first attempt and the many attempts following will likely be under 3 minutes as well. I don't see the point in putting those qualifiers in.


Wasn't trying to humblebrag, was trying to say that level doesn't matter much. What you gain from levels, especially if we're just talking like 5 at that point isn't much anymore.
Last edited by Dregora; Apr 4 @ 8:51am
Originally posted by Dregora:
Originally posted by ZexxCrine:

the suggested level for the side mission that follows hismar is 125. therefore you are expected to be at least 125 after you beat hismar. given that breaking soul stones gives you perma lacrima gains, and the game hands out lacrima consumables like candy, many players will be above 125 by hismar.

a side note, I find that you are expected to level up at every blade nexas based on the recomended level. for instance hismar's level is suggested to enter at 119. it has 6 checkpoints so thats 125 which is the recomended for the next level. if that pattern follows then the final level's recomended of 134 and 8 checkpoints, you are expected to be around level 142 when fighting ozma. so congrats on beating the game very underleveled and undergeared. seems like a humblebrag

also someone without a plan, unprepared, lacking in game knowledge, and bad at the game probably isn't beating hismmar or any boss on their first attempt. that first attempt and the many attempts following will likely be under 3 minutes as well. I don't see the point in putting those qualifiers in.


Wasn't trying to humblebrag, was trying to say that level doesn't matter much. What you gain from levels, especially if we're just talking like 5 at that point isn't much anymore.

stat wise: yes.

equipment wise: no

on top of base stats going up, the attributes attached to them raise floor and ceiling. percent increase multipliers on equipment substats make equipment levels matter a whole lot. but yes even then levels dont do all that much when compared to similar rpg systems granted. however, I have to post videos like this with low equipment and proof im not playing on easy mode because if I don't the first response I get from people who don't understand how the game really works is "oh yeah I bet you were on easy with overleveled gear. of course you do more damage"
Last edited by ZexxCrine; Apr 4 @ 8:57am
Baron01 Apr 4 @ 9:39am 
Originally posted by Persona Au Gratin:
...

"Lies of P is the best souls like ever made."

...
No, you are that imbecile that purposefully take a quote out of context to make an argument. My full quote was "Lies of P is arguable the best souls-like game ever made by someone else than From Soft.", which is very different than what you are trying to argue.

You lack reading comprehension as well as ability to coherently put together set of arguments or even words to make sense.
Originally posted by ZexxCrine:
Originally posted by THE RTN:

It does. From Fextralife to Powerpyx to various users posting videos the fight averages at 7 to 10 mins. What more data do you need? There is already plenty of folk complaining about its length here, in the youtube comments, psnp, gamefaq, reddit. WHATEVER YOU WANT TO NAME IT.

And I know people are quick to judge but come on. It's long because it's an arbitrary attrition fight. Skalpel was another in which his 2nd phase you did pretty much nothing.

https://youtu.be/I92-tP6JUiI?si=iti-1xNaheyF_Ai0

no it doesn't take 7 minutes or more.

this is 3:02 with under leveled gear 20 points in vitality and 10 in endurance and a mistake about every 10 seconds. I show the build at the end of the video. if this underequipped run can beat it in 3:02 an on level or over leveled build should be able to do it much faster


What is this retort? Your point holds solely on existing fight knowledge.

The vast majority of players will go through the fight once or twice. Most people don’t play to optimize execution.

Look at the damn steam achievements for not only this game, but all games. You’ll be lucky if any mid to late game achievements get completed by more than 10-15% the player population, let alone NG+.

The game is to be tuned around the median player. The median player is not clearing Hismar in 3 minutes.

The median player is not brink guarding 80%+ of the attacks. The median player does not know to focus the head and ignore the limbs. The median player is not successfully dodging every beam and breath attack to quickly close distance.

What you’re showing is a farm clear. You’ve clearly absorbed all the attack patterns and mastered them for the most part, despite even the “mistake every 10 seconds” you’re not using netherworld essence or enhancement consumables.

You have 8 netherworld essence by that point. Care to guess what most people will have by then?
Last edited by Crescent Dusk; Apr 4 @ 10:05am
Originally posted by Crescent Dusk:
Originally posted by ZexxCrine:

https://youtu.be/I92-tP6JUiI?si=iti-1xNaheyF_Ai0

no it doesn't take 7 minutes or more.

this is 3:02 with under leveled gear 20 points in vitality and 10 in endurance and a mistake about every 10 seconds. I show the build at the end of the video. if this underequipped run can beat it in 3:02 an on level or over leveled build should be able to do it much faster


What is this retort? Your point holds solely on existing fight knowledge.

The vast majority of players will go through the fight once or twice. Most people don’t play to optimize execution.

Look at the damn steam achievements for not only this game, but all games. You’ll be lucky if any mid to late game achievements get completed by more than 10-15% the player population, let alone NG+.

The game is to be tuned around the median player. The median player is not clearing Hismar in 3 minutes.

The median player is not brink guarding 80%+ of the attacks. The median player does not know to focus the head and ignore the limbs. The median player is not successfully dodging every beam and breath attack to quickly close distance.

What you’re showing is a farm clear. You’ve clearly absorbed all the attack patterns and mastered them for the most part, despite even the “mistake every 10 seconds” you’re not using netherworld essence or enhancement consumables.

You have 8 netherworld essence by that point. Care to guess what most people will have by then?

7 because the rest are pre hismar. not that it matters. furthermore I get hit and miss and flub combos several times in that video.

also pick a side. are new players gonna struggle and take forever or are they gonna man mode and beat the boss in 1 or 2 attempts. you can't site steam player acheivements to emphasise player skill is bad and then casually say your average player is gonna beat it in 4 attempts.

this is really not far away from what my first clear looked like because im bad. I died many many many times to hismar and most bosses. so eventually I get good at it. heck I even died several times trying to record this. point is my losses were sub 3:30 and so was my win. if I can beat my head into the wall until it looks good enough that you can accuse me of game mastery then anyone can do it. I thought that was the whole point. learn, die, repeat.

and if I can die many many times and get sub 3:30 someone good at the game or just a player with average skill level and higher quality gear can beat it and do so in under 7 minutes. 7 minutes is a crazy estimate and if it takes you that long on your clear attempt than you either played too defensively or you have a fundamental misunderstanding about something in the game.
I switched to a javelin main build with the drowned witch set to hit him for 45k per charged shot. Just rinse and repeat the throw whenever he tries to attack with his head or tries to shoot you with his long range attack.
Originally posted by ZexxCrine:
Originally posted by Crescent Dusk:


What is this retort? Your point holds solely on existing fight knowledge.

The vast majority of players will go through the fight once or twice. Most people don’t play to optimize execution.

Look at the damn steam achievements for not only this game, but all games. You’ll be lucky if any mid to late game achievements get completed by more than 10-15% the player population, let alone NG+.

The game is to be tuned around the median player. The median player is not clearing Hismar in 3 minutes.

The median player is not brink guarding 80%+ of the attacks. The median player does not know to focus the head and ignore the limbs. The median player is not successfully dodging every beam and breath attack to quickly close distance.

What you’re showing is a farm clear. You’ve clearly absorbed all the attack patterns and mastered them for the most part, despite even the “mistake every 10 seconds” you’re not using netherworld essence or enhancement consumables.

You have 8 netherworld essence by that point. Care to guess what most people will have by then?

7 because the rest are pre hismar. not that it matters. furthermore I get hit and miss and flub combos several times in that video.

also pick a side. are new players gonna struggle and take forever or are they gonna man mode and beat the boss in 1 or 2 attempts. you can't site steam player acheivements to emphasise player skill is bad and then casually say your average player is gonna beat it in 4 attempts.

this is really not far away from what my first clear looked like because im bad. I died many many many times to hismar and most bosses. so eventually I get good at it. heck I even died several times trying to record this. point is my losses were sub 3:30 and so was my win. if I can beat my head into the wall until it looks good enough that you can accuse me of game mastery then anyone can do it. I thought that was the whole point. learn, die, repeat.

and if I can die many many times and get sub 3:30 someone good at the game or just a player with average skill level and higher quality gear can beat it and do so in under 7 minutes. 7 minutes is a crazy estimate and if it takes you that long on your clear attempt than you either played too defensively or you have a fundamental misunderstanding about something in the game.


I didn't say they would down the boss in 1-2 attempts. I said they will kill the boss once for the story or twice for the NG+, and that will be it. Most players will not farm or optimize bosses. They will just do the minimum necessary to clear it. Which is a lot, lot worse than what you show in your video.

If your execution in the video is just OK or "suboptimal", then the median player kill will be comatose by comparison.

You linked your video on Viper previously, an easier boss to boot, and still I know for a fact most players won't be landing the brink guards, perfect counters, or dodge the grabs with the consistency you do or master the skill and passive synergies you do.

Most players will cobble up together whatever skills they think look cool or interesting and put on the set that appeals to them, and that's about it.

A fundamental misunderstanding, as you've said, is what many players have in soulslike games, unless they're veterans in the genre. That's the issue developers have to balance around, because the alternative is a large portion of the players clock out in frustration because they lack the familiarity with the genre.

Finally, plainly stated, some people will have neither the sights or reflexes to reliably land parries or perfect dodges/guards. In No Rest for the Wicked, another soulslike ARPG game (and imo even less forgiving in timing), a user submitted feedback that because of diabetic retinopathy and joint damage from undiagnosed gout, the timings are just harder for him. Most people forget a good amount of people playing are not at their physical or cognitive prime.
Last edited by Crescent Dusk; Apr 4 @ 9:28pm
Originally posted by lowk3y:
¨true¨ fight with ozma is more tedious imo

The last quarter of the game had a habit of giving you bosses that seem inspired by Elden Beast. They dance around the arena and then run off spamming as soon as you try to close the distance. Wasn't a huge fan of it because the counter to it is simply staggering them to death so they can't even do anything.
Baron01 Apr 4 @ 11:08pm 
Why are you still arguing about how long it should take you to kill Hismar? It is not how long in minutes or seconds the fight is but how much time you spend doing nothing, waiting for the boss to land or get close. Hismar is a disappointment of a fight considering he is so heavily involved in the story and one of the last few bosses to fight. There was nothing interesting about him from start to finish whether it took 3 or 10 minutes to kill.
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