The First Berserker: Khazan

The First Berserker: Khazan

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Hismar was kinda misrable to fight
for starters dual blades is the worst choice they simply cant reach the damn thing.
for a giant dragon he doesn't do much outside of slam and fly
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Showing 16-30 of 55 comments
vXViper Apr 1 @ 6:40pm 
Originally posted by ScowlEasy:
DW is the best with it's jumping spin attack (whirlwhind). the other styles struggle to hit Hismar's head with anything more than 1 hit.
Greatsword only needs one hit =D
vXViper Apr 1 @ 6:41pm 
Originally posted by Senki:
Originally posted by Noop:
If you are too bad to hit a huge dragon that is constantly standing on the ground cuz you only focus on the head that's purely a you issue and you should stop blaming other people for your own failures.

that's literally what you're supposed to do

hitting the other parts turns an already tedious fight into a significantly longer and equally annoying fight

you ''skill issue'' people don't know ♥♥♥♥ about game design and just stroke ur own egos without actually caring about game quality it's pathetic

These devs could put a literal plate full of vomit in front of you and you'd still consider it flawless to boost ur own egos just because they are considered ''hard games for epic gamers'' therefore everything in them is definitely perfect and it's always the player's fault.


Could you not have just put a TLDR tag and said I got skill issues.
Greatsword can hit the head with charged light attacks and dodge attacks as well as potent attacks. We also get to do insane stamina damage with the brink counter skill plus kick. We also do insane part damage with the blood geyser.

Whirlwind on dual weapon hits it as well as the potent string. I assume the charged backwards dash attack also can hit it but I haven’t tested.

Spear though hmm. Dodge backwards attack? The flip slam skill? Charged potent attack outside moonlight stance? Haven’t tested spear at all

Side question, has anyone reflected hismar? Idk if I’m just getting mixed up by the camera and suck but I haven’t been able to reflect anything he does. Which is odd because I’m usually really good at finding reflect timings.
vXViper Apr 2 @ 4:32am 
Loved the fight. Farmed his gear and back to back like 10 easy kills. people had problem seeing moves I heard? I dunno what they talking about because almost feel like I would want to show how easy it was to no hit kill him. He telegraphs his attacks for like a year before they go off.
Baron01 Apr 2 @ 5:14am 
Hismar is the very first boss fight in Khazan where I felt it was lazy solution to just pad up the game. What was more disappointing was how poorly thought out and designed it was. I struggled for a few attempts while using my Howling Blade build. The issue was that I could not hit him for enough damage and the fight was too drawn out. I went back, farmed some lacrima and materials to craft Beastslayer set, changed my skill from Howling Blade to Whirlwind and the boss died on 4th attempt. The boss is poorly designed because it requires ability to hit vertically, which Howling Blade does not have but Whirlwind absolutely decimates him.

Hismar is poorly designed fight as it completely lacks certain aspects of the combat such as positioning at enemy's back, does not require stamina management and the boss is impossible to attack as he is in distance or in the air. All I had to do was stand on the ground, hit few brink guards to get him smash his head in the ground, attack one or two times and back to the start. It got very monotonous very fast. This fight was a massive disappointment after all the tension building up but it resulted in a dud. /sad
hismar is the easiest boss in the game after Yetuga
Vacenti Apr 2 @ 11:16am 
Originally posted by Branded Lost:
hismar is the easiest boss in the game after Yetuga

Yea it was so easy. I can see how people say its badly designed, but this boss literally has a damage window after all his combos. If you brink guard his combos (That are heavily telegraphed) then this fight is a joke.
Baron01 Apr 2 @ 11:42am 
Originally posted by Vacenti:
Originally posted by Branded Lost:
hismar is the easiest boss in the game after Yetuga

Yea it was so easy. I can see how people say its badly designed, but this boss literally has a damage window after all his combos. If you brink guard his combos (That are heavily telegraphed) then this fight is a joke.
See how that window works for you if you are using Howling Blade as your main damage dealer. I had to replace Howling Blade with Whirlwind, which completely changed the fight for me. Hismar was still one of the easiest bosses, definitely in easiest in 2nd half of the game, that only took me 6 total attempts to kill, first 3 were with Howling blade.

I call the fight badly designed as you spent most of your time just waiting and getting bored. Hismar spends way too much time at a distance or in the air where you can not do much other than chuck some Javelins for questionable results. The fight does not have fines to it as you just need to brink guard attacks and then spend few seconds trying to deal as much damage to the boss as possible. There are the typical issues of large size bosses such as camera can go completely haywire if you are at a wrong angle or distance to the boss or attacks missing as the boss can get in and out of range quickly. Lastly, the fight is very simplistic almost as if the developers run out of time to design some nice and flashy moves for the dragon. It was just few slaps, a bite/grab attack and few type of ranged attack either from ground or air. Viper, which was the first real boss of the game, had much more varied move set than Hismar, the penultimate boss.
Vacenti Apr 2 @ 7:48pm 
Originally posted by Baron01:
Originally posted by Vacenti:

Yea it was so easy. I can see how people say its badly designed, but this boss literally has a damage window after all his combos. If you brink guard his combos (That are heavily telegraphed) then this fight is a joke.
See how that window works for you if you are using Howling Blade as your main damage dealer. I had to replace Howling Blade with Whirlwind, which completely changed the fight for me. Hismar was still one of the easiest bosses, definitely in easiest in 2nd half of the game, that only took me 6 total attempts to kill, first 3 were with Howling blade.

I call the fight badly designed as you spent most of your time just waiting and getting bored. Hismar spends way too much time at a distance or in the air where you can not do much other than chuck some Javelins for questionable results. The fight does not have fines to it as you just need to brink guard attacks and then spend few seconds trying to deal as much damage to the boss as possible. There are the typical issues of large size bosses such as camera can go completely haywire if you are at a wrong angle or distance to the boss or attacks missing as the boss can get in and out of range quickly. Lastly, the fight is very simplistic almost as if the developers run out of time to design some nice and flashy moves for the dragon. It was just few slaps, a bite/grab attack and few type of ranged attack either from ground or air. Viper, which was the first real boss of the game, had much more varied move set than Hismar, the penultimate boss.

True, however it isnt unique to this game. A LOT of the dragon bosses in dark souls, especially the earlier games, are just funky fights with bad hit boxes lol. I mean i knew it was going to be boring as soon as Hismar wasnt even trying to hit me underneath him. I mean I love darkeater midir as he was cool AF, but he was a super tanky boss and his attack patterns werent even that hard with jank. Yet people love dark eater midir, even though i'd argue he is even tankier than Hismar
Last edited by Vacenti; Apr 2 @ 7:49pm
Dregora Apr 3 @ 3:08am 
Originally posted by vXViper:
Loved the fight. Farmed his gear and back to back like 10 easy kills. people had problem seeing moves I heard? I dunno what they talking about because almost feel like I would want to show how easy it was to no hit kill him. He telegraphs his attacks for like a year before they go off.


Nobody said he's hard, just tedious and not super well designed. There's a difference.
Visually, this boss is like 8 or 9 out of 10, but fun wise, he is most likely like a 4 or 5 out of 10.

I think that it's just too long, he isn't hard at all, but it takes a very long time to beat him, I think they should have just increased the damage of brutal attacks to make it a bit faster.
Originally posted by Deathwing1306:
Visually, this boss is like 8 or 9 out of 10, but fun wise, he is most likely like a 4 or 5 out of 10.

I think that it's just too long, he isn't hard at all, but it takes a very long time to beat him, I think they should have just increased the damage of brutal attacks to make it a bit faster.

Ok my guy. This is a constant thing you post about everything. I’m out here dying to bosses until I win and every attempt including the winning one is like 4 minutes tops. What is your build. What are you doing? I so wish I could see both your gameplay and your stat allocation. No way every boss is a giant hp sponge for you.
Baron01 Apr 3 @ 4:33am 
Originally posted by ZexxCrine:

Ok my guy. This is a constant thing you post about everything. I’m out here dying to bosses until I win and every attempt including the winning one is like 4 minutes tops. What is your build. What are you doing? I so wish I could see both your gameplay and your stat allocation. No way every boss is a giant hp sponge for you.

Hismar fight is long because the boss unnecessary jump back or flies up very often, at which point you have nothing else to do than just wait. The fight is not hard, it is just boring and obnoxious. It is also very simple considering he has only 4 or 5 moves in total with some variation later to add different elemental type. Hismar is a disappointment and my choice for worst fight in Khazan--not difficult, just bad.
Originally posted by Baron01:
Originally posted by ZexxCrine:

Ok my guy. This is a constant thing you post about everything. I’m out here dying to bosses until I win and every attempt including the winning one is like 4 minutes tops. What is your build. What are you doing? I so wish I could see both your gameplay and your stat allocation. No way every boss is a giant hp sponge for you.

Hismar fight is long because the boss unnecessary jump back or flies up very often, at which point you have nothing else to do than just wait. The fight is not hard, it is just boring and obnoxious. It is also very simple considering he has only 4 or 5 moves in total with some variation later to add different elemental type. Hismar is a disappointment and my choice for worst fight in Khazan--not difficult, just bad.

That’s not my point. This boss should also die in 3-4 minutes on a bad run. I don’t understand how the damage is so low. Hismar’s health is low. I assume the reason it’s on the lower side is because you mostly have to kill him by brink guarding him till he staggers and do damage in that window. You should be killing hismar in 2-3 exhaustions. I don’t understand how that is a health sponge amount of hp
Loved the fight. I guess the clowns calling it a "gimmick fight" have never fought any of the millions of dragons in From Software games?

I could never do normal brutal attacks on him, not sure if it was positioning or what. However, if you do a fully charged flash cutter with the talent maxed out during his brutal attack window, it absolutely DECIMATES him. I am talking two hits of close to 80K HP EACH if you are decently geared. It takes almost a quarter of his HP off. I am not sure why that particular move does more damage to him than to every other enemy but it is epic. It seemed like the most damaging hits came when I charged up behind his front legs but locked locked onto the head. Maybe it's hitting multiple damage zones on him when you go straight through.
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Date Posted: Mar 31 @ 9:28pm
Posts: 55