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Could you not have just put a TLDR tag and said I got skill issues.
Whirlwind on dual weapon hits it as well as the potent string. I assume the charged backwards dash attack also can hit it but I haven’t tested.
Spear though hmm. Dodge backwards attack? The flip slam skill? Charged potent attack outside moonlight stance? Haven’t tested spear at all
Side question, has anyone reflected hismar? Idk if I’m just getting mixed up by the camera and suck but I haven’t been able to reflect anything he does. Which is odd because I’m usually really good at finding reflect timings.
Hismar is poorly designed fight as it completely lacks certain aspects of the combat such as positioning at enemy's back, does not require stamina management and the boss is impossible to attack as he is in distance or in the air. All I had to do was stand on the ground, hit few brink guards to get him smash his head in the ground, attack one or two times and back to the start. It got very monotonous very fast. This fight was a massive disappointment after all the tension building up but it resulted in a dud. /sad
Yea it was so easy. I can see how people say its badly designed, but this boss literally has a damage window after all his combos. If you brink guard his combos (That are heavily telegraphed) then this fight is a joke.
I call the fight badly designed as you spent most of your time just waiting and getting bored. Hismar spends way too much time at a distance or in the air where you can not do much other than chuck some Javelins for questionable results. The fight does not have fines to it as you just need to brink guard attacks and then spend few seconds trying to deal as much damage to the boss as possible. There are the typical issues of large size bosses such as camera can go completely haywire if you are at a wrong angle or distance to the boss or attacks missing as the boss can get in and out of range quickly. Lastly, the fight is very simplistic almost as if the developers run out of time to design some nice and flashy moves for the dragon. It was just few slaps, a bite/grab attack and few type of ranged attack either from ground or air. Viper, which was the first real boss of the game, had much more varied move set than Hismar, the penultimate boss.
True, however it isnt unique to this game. A LOT of the dragon bosses in dark souls, especially the earlier games, are just funky fights with bad hit boxes lol. I mean i knew it was going to be boring as soon as Hismar wasnt even trying to hit me underneath him. I mean I love darkeater midir as he was cool AF, but he was a super tanky boss and his attack patterns werent even that hard with jank. Yet people love dark eater midir, even though i'd argue he is even tankier than Hismar
Nobody said he's hard, just tedious and not super well designed. There's a difference.
I think that it's just too long, he isn't hard at all, but it takes a very long time to beat him, I think they should have just increased the damage of brutal attacks to make it a bit faster.
Ok my guy. This is a constant thing you post about everything. I’m out here dying to bosses until I win and every attempt including the winning one is like 4 minutes tops. What is your build. What are you doing? I so wish I could see both your gameplay and your stat allocation. No way every boss is a giant hp sponge for you.
Hismar fight is long because the boss unnecessary jump back or flies up very often, at which point you have nothing else to do than just wait. The fight is not hard, it is just boring and obnoxious. It is also very simple considering he has only 4 or 5 moves in total with some variation later to add different elemental type. Hismar is a disappointment and my choice for worst fight in Khazan--not difficult, just bad.
That’s not my point. This boss should also die in 3-4 minutes on a bad run. I don’t understand how the damage is so low. Hismar’s health is low. I assume the reason it’s on the lower side is because you mostly have to kill him by brink guarding him till he staggers and do damage in that window. You should be killing hismar in 2-3 exhaustions. I don’t understand how that is a health sponge amount of hp
I could never do normal brutal attacks on him, not sure if it was positioning or what. However, if you do a fully charged flash cutter with the talent maxed out during his brutal attack window, it absolutely DECIMATES him. I am talking two hits of close to 80K HP EACH if you are decently geared. It takes almost a quarter of his HP off. I am not sure why that particular move does more damage to him than to every other enemy but it is epic. It seemed like the most damaging hits came when I charged up behind his front legs but locked locked onto the head. Maybe it's hitting multiple damage zones on him when you go straight through.