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Why even play these games in the first place if you hate how the combat works?
Reflect has really strict and awkward timing, which makes it difficult to land. To land reflects consistently you need to have the boss mastered, but if you've mastered the boss you could beat him easily without risking reflects.
Reflecting is impractical, and something you'd only really do to show off against a boss you can already beat easily.
I used Reflection during my first playthrough quite a lot from Viper all the way to the end of the game and it helped trivialize a lot of bosses. I'm not touched by god so it can definitely be used during "normal play". All you have to do is remember one or two key attacks that you're going to be using it on.
It never stopped working for me so I just kept using it until the end. No reason not to try to utilize such a powerful mechanic. Any failure is just a stepping stone towards successful usage of the skill.
The active frames are in the middle of the animation. Your character flashes white when the reflection is active.