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Took me around 7 attempts to beat him. I fought him 3 times before bed and was going to go to sleep and try again later. Instead took a break, came back and started to notice his patterns. The main weakness of ozma, is he is slow. Reese showed you how to damage his stamina bar (Because she did the exact same thing at times.) without even touching him. His first phase is the worst, but only if you don't reflect any attacks.
I did it with a great sword, arguably one of the worst weapons to go up against him with due to the speed. If you're using dual or spear, you shouldn't have too much issue, but if you are using greatsword, do this.
Get the fleshripper set, use phantom veil, inner fury, apex limit break and furious swipe. Those are really the only skills you'll need to win that are activatable aka spirit skills. When he rushes you and you deflect, pop a phantom veil, charged lasts longer than uncharged. Next charge at you, inner fury, the charge will pop phantom veil, which will activate your charged moves are faster and you can apex limit him, which "Should" wallop him for nearly 30k. What it comes down to is that combo is 4 spirit (2 and a half if you build for it.) and you get spirit regen and normally leads to a brutal attack, so each exchange to Ozma is around 60-75k of his HP. Also, use the healing spirit, it helps to conserve HP orbs.
AMEN!
Also wanted to mention that I find stamina damage on stats on gear is very helpful for boss fights.
And just because a stat hits some level of diminishing returns doesn't mean it's soft capped. You get 50 vitality until 30 levels in it then you get 40 per level until 60 levels in it and then 30 per level after that. That's still a ton of health. Stamina follows a similar pattern where you get one small drop at 30 and one small drop at 60 but still get a very sizable amount.