The First Berserker: Khazan

The First Berserker: Khazan

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Why is the player count so low?
I expected it to hit 100k+ easily.
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Showing 1-15 of 68 comments
Rizilliant Mar 29 @ 3:48pm 
The combat looks too flashy.. Cant barely see whats going on with all those ridiculous effects.. Beyond the bossfights, it doesnt appear to offer much else
sgrey Mar 29 @ 3:49pm 
No one knows this game exists
Belyth Mar 29 @ 3:49pm 
Weeb games never hit any number that high, ever.
ddmsky Mar 29 @ 3:51pm 
It's a niche game released in a very heavy season for ARPG. It's doing well, all considered
Hardly any martketing. I didnt know the game existed until I saw a random friend playing the demo a few months back.
Originally posted by Yuki Terumi:
Hardly any martketing. I didnt know the game existed until I saw a random friend playing the demo a few months back.

Why is there no marketing? Nexon has the funds.
Originally posted by ddmsky:
It's a niche game released in a very heavy season for ARPG. It's doing well, all considered
I guess it's rather niche all things considered.
Even Dark souls 3 peak was 130k, though all things considered 9 years ago was an entirely different environment. Dark souls 3 would have near Elden ring numbers if it came out today.
Last edited by DaniTheHero; Mar 29 @ 3:56pm
sgrey Mar 29 @ 3:57pm 
Originally posted by DaniTheHero:
Originally posted by Yuki Terumi:
Hardly any martketing. I didnt know the game existed until I saw a random friend playing the demo a few months back.

Why is there no marketing? Nexon has the funds.
Who knows? They just didn't advertise the game. I also found out about it by accident when I was searching for stuff to play by the genre and saw a new release
i only stumbled onto the steam page randomly when it was showed as a similar game to another arpg. i never seen ANY marketing or anyone talking about it.
ddmsky Mar 29 @ 4:01pm 
Originally posted by DaniTheHero:
Originally posted by ddmsky:
It's a niche game released in a very heavy season for ARPG. It's doing well, all considered
I guess it's rather niche all things considered.
Even Dark souls 3 peak was 130k, though all things considered 9 years ago was an entirely different environment. Dark souls 3 would have near Elden ring numbers if it came out today.
Maybe, but Khazan wasnt made by From after all, and the brand of the studio goes hard in their case. Not too many (edit and correction: apart from Game Science with Wukong) can actually meet their numbers for soulslikes. The very term "soulslike" should explain everything itself lol
Last edited by ddmsky; Mar 29 @ 4:03pm
Originally posted by ddmsky:
Originally posted by DaniTheHero:
I guess it's rather niche all things considered.
Even Dark souls 3 peak was 130k, though all things considered 9 years ago was an entirely different environment. Dark souls 3 would have near Elden ring numbers if it came out today.
Maybe, but Khazan wasnt made by From after all, and the brand of the studio goes hard in their case. Not too many (khem, no one) can actually meet their numbers for soulslikes. The very term "soulslike" should explain everything itself lol

Words of mouth also goes a long way.
FromSoftware fans will always play the new games, and they will convince some friends to play, higher twitch count and brand recognition drag in big name Content creators that then bring in more exposure and players and on and on.

I guess I over-appreciated the pull Souls like games bring in. Before Dark souls 3, none of them really got any REAL big PC numbers. Elden Ring was just sort of a one hit wonder (Which is odd since I enjoyed Sekiro and Dark Souls 3 far more).
Even lies of P had less players than Khazan, so I suppose they are doing fairly well.
Last edited by DaniTheHero; Mar 29 @ 4:07pm
floopscoop Mar 29 @ 4:11pm 
2
Originally posted by DaniTheHero:
I expected it to hit 100k+ easily.
because people are tired of the same weak ahh game remade with a different skin. These developers should just leave it to from soft because they are the only one besides game science now that can make them with any form of quality
Originally posted by Belyth:
Weeb games never hit any number that high, ever.
Uh then what about all the anime games bandai namco sells? do those not count? What about a hat in time of which still has a active modding community. Or, project diva which is still on going since vocaloid is still popular in japan.

Weeb games do sell. It's just a matter of all the ai created slope thats been flooding the stab games lately.
Loudness Mar 29 @ 4:13pm 
I'm pretty sure those are amongst the highst number a souls-like has ever received. More than LotF, more than LoP and probably at least up there with Team Ninja games.
Originally posted by floopscoop:
Originally posted by DaniTheHero:
I expected it to hit 100k+ easily.
because people are tired of the same weak ahh game remade with a different skin. These developers should just leave it to from soft because they are the only one besides game science now that can make them with any form of quality

You seem to own the game, do you not like it?
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