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Just as an example, my bugged level 147 Uncommon spear is doing about 300(roughly 40%) more damage than a similarly leveled Epic spear, as a result of the stat scaling.
If I had to guess/hope, the real issue is that all the weapons were supposed to have different stat scaling as they increased in rarity, but they just don't in the full game, for whatever reason. I have to believe they didn't intend for all the weapons of every rarity to have the same stat scaling, because if so, why even mention stat scaling with a letter, and why is there an representation of a "+" scaling.
Yea i saw "didn't play the demo" and mixed up the person that posted it.