The First Berserker: Khazan

The First Berserker: Khazan

Ver estadísticas:
Zero 26 MAR a las 8:24
Nerf the stupid bull !
Tried like 30 times and can't beat it the flames killed me too fast allways and don't tell me to use consumibles because i'm running out already
< >
Mostrando 16-30 de 65 comentarios
Goodfella 26 MAR a las 10:25 
FYI, Volbaino is actually a deer.

I had a much easier time with this boss than I did Viper, I actually enjoyed it.

Also helps to have fire resistant accessories (if you've found any) and you can use the potion to cure fire debuff, and also buff your weapon with water.

Spoiler: You'll be happy to know there's a harder version of this boss on a side mission, lol.
Última edición por Goodfella; 26 MAR a las 10:29
Zero 26 MAR a las 10:52 
Publicado originalmente por Goodfella:
FYI, Volbaino is actually a deer.

I had a much easier time with this boss than I did Viper, I actually enjoyed it.

Also helps to have fire resistant accessories (if you've found any) and you can use the potion to cure fire debuff, and also buff your weapon with water.

Spoiler: You'll be happy to know there's a harder version of this boss on a side mission, lol.

I didn't die with the viper a single time and 30 deads with the deer/bull XD
badger vortex 26 MAR a las 11:06 
Publicado originalmente por RagnaXBL:
you can climb the ladder when he fills the room with fire
this is the key, when he moves to hammer the nail first time, do a dash just as he strikes to avoid stun/damage then you should have enough time to run to the ladder and climb to top area before his 2nd strike = you avoid the fire damage on the floor this way.

he will do it again on the top floor - but, it won't cover the whole area, just a small circle so it's much easier to move around still
Última edición por badger vortex; 26 MAR a las 11:07
Goodfella 26 MAR a las 11:23 
Publicado originalmente por Zero:
Publicado originalmente por Goodfella:
FYI, Volbaino is actually a deer.

I had a much easier time with this boss than I did Viper, I actually enjoyed it.

Also helps to have fire resistant accessories (if you've found any) and you can use the potion to cure fire debuff, and also buff your weapon with water.

Spoiler: You'll be happy to know there's a harder version of this boss on a side mission, lol.

I didn't die with the viper a single time and 30 deads with the deer/bull XD

So you're telling me you beat Viper on your first attempt? I think not.
ChRiS 26 MAR a las 11:37 
Publicado originalmente por KingDragoon:
skill issue
this
stylish 26 MAR a las 11:40 
You guys have to stop asking for nerfs on all the bosses, imagine when you get to Maluca.
Sindral 26 MAR a las 11:49 
I am actually shocked to find this thread O.o... I had barely any issues with Volb, took a few attempts to learn his moveset and I downed him, genuinely thought he would be considered an easy boss....

If I have any advice to give it's dodge more than you block with him, I prioritized dodges over blocks with Volb, so I never really had to worry about fire chip dmg or build-up. The burst counters if you can hit them are great for doing huge chunks of dmg, but if not I found dodging them to the right worked best when I had to just avoid them.

as for when he lights he ground on fire, when I fought him he always ran to go jump on the upper area after I did enough dmg, so I followed him up there, fought for a minute, but when you see him lick the stake in his left hand thats how you know he's gonna light the area on fire entirely. So when you see that, just jump back down to the dirt and wait for him.

Hope this helps someone.
Zero 26 MAR a las 12:42 
Publicado originalmente por stylish:
You guys have to stop asking for nerfs on all the bosses, imagine when you get to Maluca.

Maluca will be my new nemesis then XD
Brainssss 28 MAR a las 2:54 
Publicado originalmente por Sindral:
I am actually shocked to find this thread O.o... I had barely any issues with Volb, took a few attempts to learn his moveset and I downed him, genuinely thought he would be considered an easy boss....

If I have any advice to give it's dodge more than you block with him, I prioritized dodges over blocks with Volb, so I never really had to worry about fire chip dmg or build-up. The burst counters if you can hit them are great for doing huge chunks of dmg, but if not I found dodging them to the right worked best when I had to just avoid them.

as for when he lights he ground on fire, when I fought him he always ran to go jump on the upper area after I did enough dmg, so I followed him up there, fought for a minute, but when you see him lick the stake in his left hand thats how you know he's gonna light the area on fire entirely. So when you see that, just jump back down to the dirt and wait for him.

Hope this helps someone.
Sure bob
Phishfood 28 MAR a las 2:56 
Bull? you playing Sekiro?
Noop (Bloqueado) 28 MAR a las 3:01 
I don't think he's that strong but I do agree that the way they made him difficult is just artificial BS and poor game design. Unfortunately they had to do that to a few other bosses like the shield boss.

This is just the usual issue from a studio that never made a game like this before. They don't understand principles of boss design and the devs are clearly huge nioh fans which had obnoxious boss design aswell.
You can say what you want but if you look at fromsoft games their boss designes are ♥♥♥♥♥♥♥ awesome. Starting on Tree Sentinel who teaches you that it's an open world game and you can always come back later to do him, then you run into margit who teaches you delayed hits and so on every single boss has another mechanic that he teaches you so you are prepared for the actually difficult fights later on.

None of that progression is in this game and in order to make some fights hard they had to give them a stupid status effect or other mechanic that's just artificial. I really hope they learn from the mistakes and do this better in future games. Probably not though.
Brainssss 28 MAR a las 3:21 
Publicado originalmente por Noop:
I don't think he's that strong but I do agree that the way they made him difficult is just artificial BS and poor game design. Unfortunately they had to do that to a few other bosses like the shield boss.

This is just the usual issue from a studio that never made a game like this before. They don't understand principles of boss design and the devs are clearly huge nioh fans which had obnoxious boss design aswell.
You can say what you want but if you look at fromsoft games their boss designes are ♥♥♥♥♥♥♥ awesome. Starting on Tree Sentinel who teaches you that it's an open world game and you can always come back later to do him, then you run into margit who teaches you delayed hits and so on every single boss has another mechanic that he teaches you so you are prepared for the actually difficult fights later on.

None of that progression is in this game and in order to make some fights hard they had to give them a stupid status effect or other mechanic that's just artificial. I really hope they learn from the mistakes and do this better in future games. Probably not though.
I just don't get why he's second boss right after Viper who is basically 'parry me 150 times and win'. I mean it's boring in the end. I don't want to parry 150 times no matter if I can or not. It's just boring. Hard can be boring and can be interesting, as well as easy gameplay can be boring and interesting too. Devs should understand this while copying Miyazaki. Or at least give sensible assists to players. Why do I need all the stuff I've put my skill points into on this boss - it's all useless with literal no windows to ultilize them, just parry.
Última edición por Brainssss; 28 MAR a las 3:21
Noop (Bloqueado) 28 MAR a las 3:38 
I agree with half of that. I think they made the bull fight like this so you parry his right hand and dodge his left which is on fire, although Im not sure if you can dodge every move unless you have A agility.
But as you said the boss is fairly early on so we don't have a lot of options on how to tackle this boss and I personally did respec a few points from parrying into dodging to make it easier.

I also prefer parrying personally, feels very satisfying to parry the longer attack combos of bosses especially if you hit the last one and it gets staggered. But at the same time I think different playstyles should be available for each boss especially if the game offers them to you and also restricts it early on.

Maybe there is a way to extinguish the weapon too with a consumable or so? I didn't really look into that, but again the issue is that early on this isn't a good option as ressources and consumables are very limited.
I rinsed him normal mode, no summons, no consumables.

Phantom sword dance helped with DPS a lot and has a fast activation.

People say to dodge the chisel but I found the chip damage wasn't that much and just blocked everything, other than near middle/end of the fight when he does his 4 hit combo alternating left and right swinging from the sides. That one is hard to block and can easily kill you from full.

I used flash cutter as a counter for his burst attacks because timing is really loose, and also to close distance.

When he goes up top, wait halfway up the ladder. He'll jump back down. Then you go up and start a charged attack as he is climbing up and then wail on him from the side/behind.

People are saying to rush the end, but I think rather than a DPS race, it's best to just stay just out of range and be patient for attacks with counter windows you like.
POMPOKO 28 MAR a las 4:22 
This boss gave me a really hard time. I play dual wield, but for this one I switched to spear, since spear literally op in this game. Then also use if you have the water stuff for the weapon and for throwing. If you don't want to use the summon, dodge the fire attack and the rest block.
Also try to get a fire resistance ring, this was the only fire resistance item I had.

you can buy some water items from the bard in the temple.
< >
Mostrando 16-30 de 65 comentarios
Por página: 1530 50