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dodge > block
first volbaino overhead is easier to consistently reflect, especially with the reflect activation reduction skill (reflect obliterates Volb stamina).
training room is great for getting feel for timing (input a little earlier than enemy attack).
Be mindful how you place the fire circles from the nail as they can block you from moving around. Phase 2, when you move to the higher ground, is sort of burn phase. You need to kill the boss as soon as possible as his fire enhanced attack will continuously chip away on your health even if you brink block them.
This is golden advice. Just casually manage one of the most difficult to time moves, Reflection, and be golden. Obviously, If I can pull off Reflection whenever I want the fight would be easy.
I ultimately found it more reliable to focus on brink blocks and chipping away on the boss with the attack in between. You might want to try to delay the boss from switching to phase 2 by trying to stun him, by depleting his stagger bar, just as he is trying to slam the nail into the ground to release that massive fire AOE. This will make 2nd phase, when you move to higher ground, much easier as he will have less health. The 2nd phase is fight against time as he is using a lot of fire enchanted attacks that will be chipping away your health even through brink blocks so you need to kill him before he kills you.