The First Berserker: Khazan

The First Berserker: Khazan

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fastica Mar 25 @ 8:05pm
No pause in a single player game? Really?
I was interested in the game, but why there's no pause? Many of us have a life.

Also, that version number in the lower left corner is a no-go for us OLED monitor users.
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Showing 1-15 of 40 comments
Kenuty Mar 25 @ 8:32pm 
Go to a fireplace, or die and log out its not a hard concept
The version number thing is still valid criticism.

As someone that got TFD's UI burned in my previous OLED display, I can totally understand the version thing complain.
fastica Mar 26 @ 5:45am 
Originally posted by Kenuty:
Go to a fireplace, or die and log out its not a hard concept

You know what's not a hard concept too? Having a pause option in a single player game.
Originally posted by fastica:
Originally posted by Kenuty:
Go to a fireplace, or die and log out its not a hard concept

You know what's not a hard concept too? Having a pause option in a single player game.
This way you can tell your mom that you can't pause the game though.
Lupercal Mar 26 @ 5:52am 
2
Originally posted by fastica:
Originally posted by Kenuty:
Go to a fireplace, or die and log out its not a hard concept

You know what's not a hard concept too? Having a pause option in a single player game.
It's a design choice of souls games that many people appreciate and prefer for immersion and challenge sake, if you don't and it's such a hard concept to grasp and accept then maybe this type of game is not for you
Baron01 Mar 26 @ 5:54am 
The pause is just a convenience issue, I would prefer if the game paused when in inventory or main neu but I just die if I have to answer a phone or doors and get back :P

The version number is what actually bothers me more. It is not really the fact it is there, rather, what bothers me that is is somewhat out of bounds for my screen as it is slightly cut off at the bottom. It is not really a setup issues as you can not calibrate monitor visible section in this game, just that the version numbers seems to be cut off at the bottom.
Widgit Mar 26 @ 6:06am 
Originally posted by fastica:
I was interested in the game, but why there's no pause? Many of us have a life.

Also, that version number in the lower left corner is a no-go for us OLED monitor users.
Version number should go away. I can agree with that.

However:
No pause is a silly thing to take serious issue with when campfires effectively pause the game, saves exists, and exiting to the main menu exists. Very easy to work around and deal with, minimal effort required. Also, this is not a new practice in the Souls-like genre, and you'll find many people are not only used to it, but fine with it. If that's a deal breaker for a handful of people, I'm gonna just have to say "oh well" to that one.
Originally posted by Widgit:
Originally posted by fastica:
I was interested in the game, but why there's no pause? Many of us have a life.

Also, that version number in the lower left corner is a no-go for us OLED monitor users.
Version number should go away. I can agree with that.

However:
No pause is a silly thing to take serious issue with when campfires effectively pause the game, saves exists, and exiting to the main menu exists. Very easy to work around and deal with, minimal effort required. Also, this is not a new practice in the Souls-like genre, and you'll find many people are not only used to it, but fine with it. If that's a deal breaker for a handful of people, I'm gonna just have to say "oh well" to that one.

There really isn't any legitimate argument against having the pause functionality in the game, since this game doesn't have an online component similar to Dark Souls games. Soulslike players being used to not having pause doesn't make it some great feature.

Sure, some could argue that being able to browse inventory during fights and such might make the game easier, but Nioh solved this years ago with the pause button in the menu.
Originally posted by fastica:
I was interested in the game, but why there's no pause? Many of us have a life.

Also, that version number in the lower left corner is a no-go for us OLED monitor users.

Yea call up your OLED monitor maker and ask for tech to be added so burn in will not occur, its not the game devs problem or fault. Many screens I know of have a system in place to refresh pixels after X time to avoid any issues already
Originally posted by Lupercal:
It's a design choice of souls games that many people appreciate and prefer for immersion and challenge sake

There's no way you actually believe that ♥♥♥♥♥♥♥♥.
fastica Mar 26 @ 9:39am 
Originally posted by Lupercal:
It's a design choice of souls games that many people appreciate and prefer for immersion and challenge sake, if you don't and it's such a hard concept to grasp and accept then maybe this type of game is not for you

I understand, but it makes sense when using the in game menu. A pause with a black screen doesn't affect the gameplay or difficulty at all.

Also, console players can pause by going to their console menu.
Last edited by fastica; Mar 26 @ 9:39am
Elden Ring and other Souls games had the constant invader core mechanic, which also involved online PVP. In this game however, there no such feature, 100% single player I see no reason not to pause the game when in menu/inventory. I think the game devs just wanted to grab as many traditional soulslike features as possible to attract the audience, but for the reason above, the implementation of such feature doesn't make much sense in this scenario and I think the devs would be better off making their game more unique for a new audience instead of die hard souls community.9
Pnume Mar 26 @ 10:32am 
I'm not for overreaching laws and such but I think it would be warranted to have one making a pause button mandatory.

Sure, a sane person will rather lose than, I don't know, let his kid chock to death or set the house on fire, let intruders get into the house and lots of crazy possibilities but some people clearly are not there and it could turn into accidents.

Also, it's quite annoying to lose your perfect run at a boss because the Amazon delivery guy rings at the door!
Last edited by Pnume; Mar 26 @ 10:32am
Originally posted by jespelibur:
Originally posted by Widgit:
Version number should go away. I can agree with that.

However:
No pause is a silly thing to take serious issue with when campfires effectively pause the game, saves exists, and exiting to the main menu exists. Very easy to work around and deal with, minimal effort required. Also, this is not a new practice in the Souls-like genre, and you'll find many people are not only used to it, but fine with it. If that's a deal breaker for a handful of people, I'm gonna just have to say "oh well" to that one.

There really isn't any legitimate argument against having the pause functionality in the game, since this game doesn't have an online component similar to Dark Souls games. Soulslike players being used to not having pause doesn't make it some great feature.

Sure, some could argue that being able to browse inventory during fights and such might make the game easier, but Nioh solved this years ago with the pause button in the menu.

then why do you need a pause button ? there are no invaders on no roaming mobs ?
I played Nioh 1 and 2, there is no pause button either in fights, tf are you talkng about.
ReadyNick Mar 26 @ 11:21am 
Unless you're being burgled or dying on the spot, if you hang on 2 minutes you can go afk with safety.

I don't get the demand like it's a must.
Last edited by ReadyNick; Mar 26 @ 8:36pm
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Date Posted: Mar 25 @ 8:05pm
Posts: 40