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Its not really an issue for this game, though, so I think they are just saying it good measure. This isn't an open world game, and I had it on a Hard Drive, and it was fine.
I didn't have that pop up so not sure
Most people who still use them are forced to because they grand-fathered it from older PCs that aren't even being sold anymore due to how antiquated they are.
No point in investing dev hours into making a game workable on outdated data storage methods.
Simple.
I can tell by your comment that you're not very proficient in computers or it's accessories. You really think someone is going to use a 600-1200 dollar 8TB NVME in a CCTV DVR or to backup a deployed company setup? Nobody does that. It's either cloud based or 3.5 mechanical. You can get a 24TB $300.
In the case of games, let's say for example you have multiple games pre 2016 where they were 30GB and under, you could literally have several generations libraries on one drive, compared to today's where a 4TB now is barely cutting it, and for a major fraction of the cost. Plus, most of the games that are 100GB+ are usually bad games in the first place, just graphical fillers is what I like to call them. CoD for example, how big is the newest one, like 160gb, and it literally does nothing new at all.
Don't make ♥♥♥♥ up to people, I repair, upgrade, replace hardware, and work on computers all day, every day, and I still see hard drives often.
The game is running perfectly fine for me, except for some minor micro-stuttering during cutscenes.
Maybe I should move it to my c drive before getting into it.
Though in terms of loading speed don't advise it anymore.
If there are loads of assets to load you can either very heavy texture streaming from low to high quality, or you get stutters constantly from moving fast between areas, depends how many assets are being loaded into memory.
Also for games like Forspoken (just open the map can take a minute) or any game that uses directstorage dll files (Marvel's Spiderman 2, Diablo 4), definitely do not use HDD unless you want insanely long loading times, plus other texture related issues. (Directstorage does make hdd loading better, but the game was optimized for ssd in the first place, so you will still have 10-100x loading time difference)
A corny SSD is expensive, I only have 1 1 TB SSD disk and 2 1 TB hard drives)
Who are you trying to impress? SSDs have been common place in gaming rigs for like a decade...
No one cares about what companies use for mass storage backup in a gaming forum lol