The First Berserker: Khazan

The First Berserker: Khazan

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Combat sucks
Character need to end strike animation for new strike animation (right click) so if you click left mouse to attack you cant immediately right click in middle of first strike animation, you can not press ctrl, and immediately block, you need to wait strike animations to end, and in that time enemy hits you, that sucks hard, uninstalled, bye.
Ostatnio edytowany przez: Silvershine; 28 stycznia o 12:35
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Wyświetlanie 1-15 z 47 komentarzy
sgrey 28 stycznia o 12:38 
One - only until you get skills
Two - that's how pretty much all souls combat works. I take it you are not souls player... Just don't be greedy and think when you fight.
Three.... keyboard...
Ostatnio edytowany przez: sgrey; 28 stycznia o 12:40
Frid 28 stycznia o 13:26 
need perfect parry block
he has 3 i have 2

git

gut
Primordial 2 lutego o 10:30 
This games combat is amazing!!!!!
Gab 2 lutego o 17:45 
Początkowo opublikowane przez Silvershine:
Character need to end strike animation for new strike animation (right click) so if you click left mouse to attack you cant immediately right click in middle of first strike animation, you can not press ctrl, and immediately block, you need to wait strike animations to end, and in that time enemy hits you, that sucks hard, uninstalled, bye.

You need to keep an eye on boss pattern of fighting so you know when to stop fighting and be able to handle boss attack. This game is not just attack attack, it teaches you when and how. I think the fighting in this game pretty easy, once you learn boss attack pattern its a gg...Patient and timing needed.

Example the first Yetti
Yetti = He does attack attack -1 to 2second pause-attack attack-1 to 2 second pause

Player -= hold block or perfect block (block when it strike) - hit boss once /twice or stand while let stamina fill up then get ready for 2nd phase of attack.
Note : You attack or block it depends on your remaining stamina - if you consume all your stamina in attacking you are vulnerable on boss attack and if you attack more than twice, you also not able to block his next attack.

Another example of his moves is when he punch -punch -big punch using his whole body that his butt facing you - another big punch using his full body ( but after the last move he start going dizzy like drunk person ( during this you should only hold block until he got dizzy out balance ) then you can attack few times ( keeping an eye on stamina by not using them all and stop before yetti recover because he will do a punch and if you are not ready you get big damage.

When and how many to hit is also a big matter - You won't be able to dodge/blocks in boss attack if your so busy attacking boss.

I keep using blocks, I only avoid iif boss attack cant be block.

Anyway when and how -patience and timing is all about this game.
Ostatnio edytowany przez: Gab; 2 lutego o 18:01
crybabies couldn't spam to win...
My feedback so far is that the range for the potent/charged attack is pretty short. It feels like I have to be very close to an enemy because of it (and the fact that the attack does not move you at all).
Początkowo opublikowane przez Silvershine:
Character need to end strike animation for new strike animation (right click) so if you click left mouse to attack you cant immediately right click in middle of first strike animation, you can not press ctrl, and immediately block, you need to wait strike animations to end, and in that time enemy hits you, that sucks hard, uninstalled, bye.

Byeeeee
I dunno, I really like the combat, the demo sold me on this. It's pretty fast paced but also strategic enough where you can't just button jam
Początkowo opublikowane przez Primordial:
This games combat is amazing!!!!!
As they say, to some even a goat is a bride )) The combat is actually very basic. It doesn't have the variety of DS, nor the depth and skill requirement of Sekiro.
Początkowo opublikowane przez armichurin:
Początkowo opublikowane przez Primordial:
This games combat is amazing!!!!!
As they say, to some even a goat is a bride )) The combat is actually very basic. It doesn't have the variety of DS, nor the depth and skill requirement of Sekiro.

You've seen the first 1 hour of the game and you can already tell there are no bosses more complex than blade phantom?
Początkowo opublikowane przez ♥♥♥♥:
Początkowo opublikowane przez armichurin:
As they say, to some even a goat is a bride )) The combat is actually very basic. It doesn't have the variety of DS, nor the depth and skill requirement of Sekiro.

You've seen the first 1 hour of the game and you can already tell there are no bosses more complex than blade phantom?
Firstly, I didn't write a word about the bosses at all, even though they are damn boring here. Secondly, I spent three and a half hours in the game, not an hour. Thirdly, the demo exists to give the player the best possible idea of ​​the game. And if it doesn't do that, then it's a lousy demo.
Początkowo opublikowane przez armichurin:
Początkowo opublikowane przez Primordial:
This games combat is amazing!!!!!
As they say, to some even a goat is a bride )) The combat is actually very basic. It doesn't have the variety of DS, nor the depth and skill requirement of Sekiro.

Did you not see the multiple skill trees that actually change your whole playstyle depending on what you pick??
Początkowo opublikowane przez The Real Jordao:
Początkowo opublikowane przez armichurin:
As they say, to some even a goat is a bride )) The combat is actually very basic. It doesn't have the variety of DS, nor the depth and skill requirement of Sekiro.

Did you not see the multiple skill trees that actually change your whole playstyle depending on what you pick??
How did you come to this conclusion, having the opportunity to open the first nav in the branch?! You just believe, right?
Początkowo opublikowane przez armichurin:
Początkowo opublikowane przez The Real Jordao:

Did you not see the multiple skill trees that actually change your whole playstyle depending on what you pick??
How did you come to this conclusion, having the opportunity to open the first nav in the branch?! You just believe, right?

Obv because you say the combat is basic, which is just not true even for an early demo.
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Data napisania: 28 stycznia o 12:34
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