The First Berserker: Khazan

The First Berserker: Khazan

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Leveling
lt's an interesting game finished the demo twice...but l have an issue with how leveling stat works.l mean you start with the stats at lvl 10 and guess you upgrade only health and reach lvl 20 why upgrading attack to lvl 11 have to cost like lvl 21 health??lsn't it better that every stat has it's own cost??
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Showing 1-6 of 6 comments
Each weapon scall for some stats.

For example in the demo, The greatswotd scall B in stregth and C in another stat.

So primary stat is Strength

If you level up this stat, you will do more damage.
And of course in final game you will get weapons with better scalling A and maybe S when upgrade weapon.

So you need to see what is the scalling of your favourite weapon and upgrade this stat.
sgrey Jan 27 @ 1:13pm 
Originally posted by Prince-Noctis:
Each weapon scall for some stats.

For example in the demo, The greatswotd scall B in stregth and C in another stat.

So primary stat is Strength

If you level up this stat, you will do more damage.
And of course in final game you will get weapons with better scalling A and maybe S when upgrade weapon.

So you need to see what is the scalling of your favourite weapon and upgrade this stat.
I belive what he means is that upgrading vitality also increases your stamina, your attack damage, your carry weight capacity and your immunities. And I think stamina regen, too? So basically, you only need to level up vitality to get increase in everything, which is kind of true.
Of course directly leveling corresponding stat will have a bigger increase. I suspect later in the game there might be more impact from the direct stats and such...
Originally posted by sgrey:
Originally posted by Prince-Noctis:
Each weapon scall for some stats.

For example in the demo, The greatswotd scall B in stregth and C in another stat.

So primary stat is Strength

If you level up this stat, you will do more damage.
And of course in final game you will get weapons with better scalling A and maybe S when upgrade weapon.

So you need to see what is the scalling of your favourite weapon and upgrade this stat.
I belive what he means is that upgrading vitality also increases your stamina, your attack damage, your carry weight capacity and your immunities. And I think stamina regen, too? So basically, you only need to level up vitality to get increase in everything, which is kind of true.
Of course directly leveling corresponding stat will have a bigger increase. I suspect later in the game there might be more impact from the direct stats and such...

l mean the cost in lacrima...l've finished the demo and upgraded only stamina reaching lvl 20 and to take it to lvl 21 the cost was like let's say 6k lacrima...but if i wanted to bring health from lvl 10 to lvl 11 the cost was 6k lacrima the same ... that's what l don't like
sgrey Jan 27 @ 1:32pm 
Originally posted by TTVDrEscanor_:
Originally posted by sgrey:
I belive what he means is that upgrading vitality also increases your stamina, your attack damage, your carry weight capacity and your immunities. And I think stamina regen, too? So basically, you only need to level up vitality to get increase in everything, which is kind of true.
Of course directly leveling corresponding stat will have a bigger increase. I suspect later in the game there might be more impact from the direct stats and such...

l mean the cost in lacrima...l've finished the demo and upgraded only stamina reaching lvl 20 and to take it to lvl 21 the cost was like let's say 6k lacrima...but if i wanted to bring health from lvl 10 to lvl 11 the cost was 6k lacrima the same ... that's what l don't like
ah... well, in these games I don't believe I ever saw stat upgrade cost to based of the stat, it's always based of your level. The lacrima or XP cost is to go from level 10 to level 11. The cost always increase. The stat you improve is irrelevant here. I never played a souls-like with a different way of leveling up in stats... Not saying they don't exist, just that I never heard of one.
Originally posted by sgrey:
Originally posted by TTVDrEscanor_:

l mean the cost in lacrima...l've finished the demo and upgraded only stamina reaching lvl 20 and to take it to lvl 21 the cost was like let's say 6k lacrima...but if i wanted to bring health from lvl 10 to lvl 11 the cost was 6k lacrima the same ... that's what l don't like
ah... well, in these games I don't believe I ever saw stat upgrade cost to based of the stat, it's always based of your level. The lacrima or XP cost is to go from level 10 to level 11. The cost always increase. The stat you improve is irrelevant here. I never played a souls-like with a different way of leveling up in stats... Not saying they don't exist, just that I never heard of one.


ah ok...l've only played sekiro and now wukong but these game works differently...although as you said upgrading stats may seem irrelevant cause l've upgraded only stamina but even at lvl 22 there was no difference between stamina lvl 10 and lvl 22
sgrey Jan 28 @ 12:26pm 
Originally posted by TTVDrEscanor_:
Originally posted by sgrey:
ah... well, in these games I don't believe I ever saw stat upgrade cost to based of the stat, it's always based of your level. The lacrima or XP cost is to go from level 10 to level 11. The cost always increase. The stat you improve is irrelevant here. I never played a souls-like with a different way of leveling up in stats... Not saying they don't exist, just that I never heard of one.


ah ok...l've only played sekiro and now wukong but these game works differently...although as you said upgrading stats may seem irrelevant cause l've upgraded only stamina but even at lvl 22 there was no difference between stamina lvl 10 and lvl 22
No, Sekiro works exactly like this game. It might not seem like it at the first glance because you are seeing points instead of a total XP bar, but the amount of XP required to go from 1 to 2 is increasing as you play. Here is the values https://sekiroshadowsdietwice.wiki.fextralife.com/Skill+Points+and+Experience
As you can see, there are multiple XP bars and the amount for a level always increases.
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Date Posted: Jan 27 @ 9:59am
Posts: 6