The First Berserker: Khazan

The First Berserker: Khazan

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Snow Jan 26 @ 10:21pm
crappy
why is it no one can figure out how to make a legit good souls-like, one of the biggest things is pattern and attack direction.

why in 99% of souls-likes including this one do they think letting enemies have perfect tracking so they hit you with literally every attack is good design?
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Showing 1-10 of 10 comments
sgrey Jan 26 @ 10:37pm 
Because they all took lessons from Dark Souls and especially Elden Ring with their absurd tracking. No game has worst tracking of you than ER...
Last edited by sgrey; Jan 26 @ 10:38pm
Baron01 Jan 27 @ 3:07am 
Originally posted by Loli God:
why is it no one can figure out how to make a legit good souls-like, one of the biggest things is pattern and attack direction.

why in 99% of souls-likes including this one do they think letting enemies have perfect tracking so they hit you with literally every attack is good design?
And why do you think that what you view as mandatory feature is the right thing to copy? Entitled much?

Khazan is going its own way, for better or worse. I liked the demo so I'm looking forward to it. It is definitely a fresh air in a genre that is full of stale clones.
Kashiro Jan 27 @ 3:36am 
Soulslike, like any other tag, is a very broad definition. From the moment your character gets a weapon it's obvious it's way faster and action oriented than fromsoft titles.
Personally I don't think you are supposed to dodge anyway. There are very few things Khazan can't block which further breaks enemy poise which leads to brutal attacks (or w/e the criticals are called).
If anything i found it a bit too easy, only having to learn the last boss of the demo.
^7ja^1co Jan 27 @ 5:21am 
well tried demo, controls are absolute garbage, block under ctrl?
block is not very responsive, overall seems to be designed by a team that doesn't understand what is more important than graphics, they focused on graphics and it shows in the gameplay/controls department
skill issue...
Originally posted by ^7ja^1co:
well tried demo, controls are absolute garbage, block under ctrl?
block is not very responsive, overall seems to be designed by a team that doesn't understand what is more important than graphics, they focused on graphics and it shows in the gameplay/controls department
skill issue...
Originally posted by Loli God:
Originally posted by khamthien251:

https://www.youtube.com/watch?v=0lkRtjUX1gM

here, u are welcome...
wasn't talking about this game but good for you i guess.
then stop crying and gid gud... nothing wrong with this game.
Snow Jan 28 @ 9:30pm 
Originally posted by khamthien251:
Originally posted by Loli God:
wasn't talking about this game but good for you i guess.
then stop crying and gid gud... nothing wrong with this game.
bro ive beaten the demo 4 times now, i have a right to complain about ♥♥♥♥♥♥ mechanics and hate to tell you perfect tracking like how the OG lords of the fallen had is not ok in any game.
Originally posted by Loli God:
Originally posted by khamthien251:
then stop crying and gid gud... nothing wrong with this game.
bro ive beaten the demo 4 times now, i have a right to complain about ♥♥♥♥♥♥ mechanics and hate to tell you perfect tracking like how the OG lords of the fallen had is not ok in any game.
you got perfect dodge, brink guard, normal guard with 100% damage protection, parry, counter attack... a tons of defense mechanics and still feel unfair because the boss has tracking?
Last edited by khamthien251; Jan 28 @ 9:40pm
sgrey Jan 28 @ 9:51pm 
Originally posted by Loli God:
Originally posted by khamthien251:
then stop crying and gid gud... nothing wrong with this game.
bro ive beaten the demo 4 times now, i have a right to complain about ♥♥♥♥♥♥ mechanics and hate to tell you perfect tracking like how the OG lords of the fallen had is not ok in any game.
This game doesn't really have perfect tracking. You can run away from an attack if you do it right. Also, you can easily dodge out of the way, but you need to do it at the right time. So far even with tracking the game is more than fair and tracking is not even that "perfect".
Regardless of how many times you have completed the demo, if all you do is run away from the bosses when they attack, then you have much room for improvement in your gameplay.
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Date Posted: Jan 26 @ 10:21pm
Posts: 10