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That would actually help the game a lot, if your skills allowed you to regen stamina while they were going, or if they stole stamina on hit.
nioh skills consume stamina though
unless you mean the spirit skills which have their own cost anyway
And the skills in this game also have their own meter, so having them use meter and stamina is overkill. If they only costed their meter (the yellow diamonds about your health bar) and not stamina, then you could use them in the same manner that you use them in Nioh2, and it would let you be more aggressive.
In Nioh2, you can basically attack infinitely if you manage your skills well:
https://youtu.be/iRo2SyLbtc8?si=8y2TNeNq9s69arRu
Not all skills consume stamina. Experiment with some other skills and you'll see that you can perform them even on 0 stamina.
Like for real, if you were half as skilled as you claim, you should be able to blow through the first level in like 10 minutes or less, but now. you are acting like it would take you hours of effort.
It basically discredits your entire argument. So yes, I will sleep quite well, thank you.
I think honestly that's what hurts this game the most; it's very much trying to play like Sekiro and it just...doesn't do it very well. Honestly, about halfway through the demo all this game made me want to do is re-download Sekiro. I think the world and the story in the game seems cool though; just wish the combat was a bit more polished.