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If piracy is a problem, it have been solved for a long time ago, with good services and availability, adding Denuvo do nothing more than adding another unnecessary layer of restrictions to the game that can prevent/hamper offline play.
It time to stop being too obsessed with the non-paying "customers" and the piracy boogeyman.
This is bad, because when denuvo requests a new authorization, it *DELETES* the previous "token" first, before getting the new one. It does this EVEN IF YOU ARE OFFLINE, so once it's deleted, you are completely locked out of the game.
Now remember what I said about the steam deck's machine ID changing between several different types/values (very close to each other, but even a bit value of "1" vs "0" is a checksum fail=new ID)? It's very possible for the ID to change back to the previous known value on the next cold reboot, but since Denuvo rage deletes the token instantly when you launch the game and the check fails--you're screwed.
There *is* a way around this, involving making the primary token "read only", which then, if the authorization fails and you are ONLINE, it will use a backup folder and save a new token in the second location, preserving the first one. Then you can go into desktop mode and make BOTH tokens read only. If you were in offline mode before you did this, with only one token read only, you would get: "steam is in offline mode: you must be online for first time run", but the token would still be there. But now you're creating two tokens, one in Program files(x86), one in (users).
So, on the next boot, if you go offline mode, if both tokens fail to authorize, denuvo tries to delete them but it fails, and then the game just crashes without an error, as this error condition was not tested for. Then you reboot the deck again (power off+reboot) and keep going until the one of the two ID's pass.
Yeah--how many people are going to know how to do this?
(you can alternatively SAVE Each token authorization, up to FIVE of them, in separate folders somewhere, with the folder names unique, and if the first 2 tokens failed, copy two more tokens into the primary folders, in desktop mode, and launch the game again. One of the 5 tokens will pass).
AFAIK, the tokens expire after a few months.
I am not defending denuvo, I actually wish it was cracked. My comment was specifically about cracking--to my understanding offline activation is a headache to deal with, and you typically have to pay at least a few bucks. System changes like a windows update and others would render it useless as well. An average walmart american would rather just buy it atp.
However this is "piracy" we kinda talking about, I just want to break the illusions that Denuvo kinda stopped piracy by itself, headache or not it's still a way, and there're ways to deal it.
Mean while the ones who paid full price for it hurt the most as they can't use the things they paid for without asking for permission because of Denuvo, it's ruined one of the most important feature of steam.
That said, Denuvo does impact game performance. Anyone claiming otherwise likely has a high-end rig, which many of us don’t. For players with mid-range or lower-end PCs or even Steam Decks users, the performance hit is noticeable, and it’s frustrating to pay for a game only to have it run worse because of it. We can also all agree that a DRM-Free experience is preferable, and no one can genuinely claim that DRM enhances the gaming experience.
Currently, Denuvo is the most effective solution we have to combat piracy (games with Denuvo typically only get pirated once the companies stops paying for the service), however, while it helps prevent piracy, it does come with the downside and slightly reduced performance. DRM is never a fun addition for any player.
Peace.
You still have no job in 2025 and mad you cannot pirate easy?
When all else fails, ad hominem is all that is left.
They don't have anything in this. They just want to be right by sucking up to corporations.
And it is really interesting seeing some defend it, saying that it has never been cracked in recent years, when there is no need to crack it. Pirates these days simply circumvent it altogether.
He glances up from his phone every few seconds to make sure that you're eating it properly, not taking the sandwich apart, adding any ingredients or toppings, sharing it with anyone, or trying to figure out its secret recipe.
I don't care how good the sandwich tastes, I'm not buying it. And if you don't care about Denuvo, you're just ignorant.
Okay and those "few days" are very important for the devs because most of the sales happen in the beginning.
OInly dirty broke pirates care about denuvo and those people should be jailed for 20 years.
Denuvo is the equivalent of a fast food worker spitting in your food before handing it to you. Plenty of us opposed to denuvo have bought more games than you ever will. Nobody's impressed with your tough "20 years" talk. It's ridiculous.
It has literally been tested and documented to cause a substantial decrease in fps, Whether you have dual 5090s to not notice the performance impact is well besides the point. Calling denuvo spyware is silly tho, save that title for Riot's Vanguard