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Oh wait, you're just lying to push some agenda. Thanks.
Yeah, which is why Black Myth is one of the best selling games of all time.
Black Myth Wukong is one of the best selling games of all time IN CHINA. Mediocre sales everywhere else.
The CCP was involved in the development of that game and offered incentives for Chinese citizens to buy it; that's just how things work there. Had nothing to do with Denuvo.
Yes, because bizarrely some devs put this malware in their games.
It's due to altered thinking from the wealth addiction program. Some people cannot see beyond the addiction.
Game Sience's CEO just show 30% players of BMW is outside of China... let do some maths and 30% of 25 millions coies sold is 7,5 millions copies. Can you named some games that sold more than 7 millions copies WORLD WIDE in 2024?
From my own experience most people only pirate games because they can't afford them at that point in their lives, so working so hard to prevent them from playing them is economically inefficient and pointless but I can see the suits with their metrics-driven jobs having a different point of view.
https://x.com/simoncarless/status/1825818693751779449
Also yes, I can cite a lot of games which sold more internationally (China excluded) than Wukong. Baldur's Gate 3 for instance, a 2023 game sold more copies just in 2024 than Wukong did for its whole lifetime outside of China. Even better, Palworld just revealed they moved 32 millions copies - including gamepass players (they do generate revenue so that wouldn't make much sense excluding them) - which is about ten millions more than Wukong sold globally - so much for the people who thought it was the top seller. Also, Manor Lords, Hades II, Enshrouded are all DRM-free titles which outsold that game outside of China that year. Even Balatro managed to sell 5 million copies with a tiny development budget and virtually no marketing, so if Wukong barely reaches above that outside China despite its multimillion-dollar marketing campaign, it would be embarrassing.
I could do this all day but I think that is enough to make my point: Wukong is an outlier which can't be used to determine the effect (or lack thereof) of Denuvo on sales. I'm by no means claiming that Wukong is a bad game or that the sales from China do not matter, only that it's irrelevant for our context of DRM vs No-DRM
The best part about the sales of DRM-free games? People could have downloaded those games for free unimpeded and they still massively decided to buy it. Because DRM being the only option against piracy is a myth. Don't believe me? Let's see what Valve's experts have to say:
I think the industry will be just fine without Denuvo.
Edit: minor corrections, additional examples and phrasing.
You can no longer authenticate on new devices
Can't play MH:Rise because of DRM (live in front of 60k viewers)[clips.twitch.tv]
Clearly working as intended™
Unfortunately there are still some publishers in 2025 which believe that making the value of their product worse through aggressive DRM strategies is going to improve their sales.
Nah, I've bought hundreds of games and still do. I just refuse to buy games with the Denuvo malware anymore. It's like wanting a burger at a fast food restaurant but the employees spit some denuvo into your food. And then some weirdos get grumpy at you if you complain about the spit.